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Common Error Messages Rate Topic: -----

#31 User is offline   Agente_Javix (old) Icon

  • Joined: 11-September 09
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Posted 11 September 2009 - 05:41 PM

What about  Couldnt load map?

I cant download new maps!

#32 User is offline   Muffie Icon

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Posted 11 September 2009 - 05:48 PM

Quote

What about  Couldnt load map?

I cant download new maps!


Did you try the search function?

did you autodownload the map or download from a site?


#34 User is offline   Outthnk (old) Icon

  • Joined: 26-November 09
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Posted 26 November 2009 - 02:31 AM

Great thread! Seems like you find most problems have been solved in previous posts. Thanks

This post has been edited by Outthnk: 26 November 2009 - 06:15 AM


#35 User is offline   boogiepanda Icon

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Posted 13 February 2010 - 07:22 PM

Please add this to max_original_edges

I don't know what exactly is causing the problem, but this is how I solved it.

-Merge as many triangles as you can (if using EasyGen terrain)
-Delete as many brushes/triangles as you can get away with.

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#36 User is offline   xSm3agol Icon

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Posted 14 February 2010 - 11:35 PM

lol have you ever heard about something like this?


Quote

WARNING: Unknown surfaceparm: "glass"


#37 User is offline   NulL Icon

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Posted 14 February 2010 - 11:54 PM

Quote

WARNING: Unknown surfaceparm: "glass"


Mistake in a shader file.


boogiepanda:: Deleting large sections of a map until the error goes away isn't really a solution to a problem.

#38 User is offline   boogiepanda Icon

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Posted 15 February 2010 - 10:33 AM

View PostNulL, on 14 February 2010 - 11:54 PM, said:

Mistake in a shader file.


boogiepanda:: Deleting large sections of a map until the error goes away isn't really a solution to a problem.


I suppose not but it could help people. Just hope that they'll scroll down to page 3.


#40 User is offline   razirfyre Icon

  • Account: razirfyre
  • Joined: 02-May 10
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Posted 04 May 2010 - 03:44 AM

What about this one?

************ ERROR ************ ParseShaderFile(): scripts/urbanterror_ui.shader, line 37: { not found! Found instead: blendFunc Last known shader: assets/ui_lines1a.tga


What should one do?

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