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Urban Terror 4.2.016 Release Rate Topic: ****- 3 Votes

#21 User is offline   Zero2left Icon

  • Account: zero2left
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  • Posts: 4

Posted 10 December 2013 - 02:43 PM

hm...a new bug? Sometimes, a player of each team spawns with the color/skin of the other team. And they are listed on the oposite team too (in the playerlist / tab), but their frags counts for the team of their spawn.

For example: i'm on the blue team. When the round starts, a red player spawns together us. But he is from my team (blue). If teamkill is off, my team can't kill him (and vice-versa). And he can kill the other red players (acting like as a spy).

#22 User is offline   utscadmin Icon

  • Account: utscadmin
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Posted 10 December 2013 - 02:43 PM

Thanks FS :)

#23 User is offline   Ronaldlee Icon

  •   clan leader   
  • Account: ronaldlee
  • Joined: 01-March 10
  • Posts: 142

Posted 10 December 2013 - 03:11 PM

View PostZero2left, on 10 December 2013 - 02:43 PM, said:

hm...a new bug? Sometimes, a player of each team spawns with the color/skin of the other team. And they are listed on the oposite team too (in the playerlist / tab), but their frags counts for the team of their spawn.

For example: i'm on the blue team. When the round starts, a red player spawns together us. But he is from my team (blue). If teamkill is off, my team can't kill him (and vice-versa). And he can kill the other red players (acting like as a spy).


Now that is a real problem.

#24 User is offline   Fenix Icon

  •   former FS member   
  • Account: fenix
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  • Posts: 425

Posted 10 December 2013 - 03:13 PM

View PostZero2left, on 10 December 2013 - 02:43 PM, said:

hm...a new bug? Sometimes, a player of each team spawns with the color/skin of the other team. And they are listed on the oposite team too (in the playerlist / tab), but their frags counts for the team of their spawn.

For example: i'm on the blue team. When the round starts, a red player spawns together us. But he is from my team (blue). If teamkill is off, my team can't kill him (and vice-versa). And he can kill the other red players (acting like as a spy).


seems to be related to the teambalancer. Turn it off for the moment, we'll investigate further

#25 User is offline   Brainie Icon

  • Account: brainie
  • Main tag: psyp.
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  • Posts: 353

Posted 10 December 2013 - 03:30 PM

View PostFenix, on 10 December 2013 - 03:13 PM, said:

seems to be related to the teambalancer. Turn it off for the moment, we'll investigate further

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#26 User is offline   Runamok Icon

  • Account: runamok
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Posted 10 December 2013 - 06:52 PM

View PostZero2left, on 10 December 2013 - 02:43 PM, said:

hm...a new bug? Sometimes, a player of each team spawns with the color/skin of the other team. And they are listed on the oposite team too (in the playerlist / tab), but their frags counts for the team of their spawn.

For example: i'm on the blue team. When the round starts, a red player spawns together us. But he is from my team (blue). If teamkill is off, my team can't kill him (and vice-versa). And he can kill the other red players (acting like as a spy).


have had this happen in 4.1 watching some old demo's (in 4.1 as well) where a player would appear to be on the blue team in the demo, even though they were always on the red team in the game, was rather amusing at the time. I put it down to a simple mismatch of some sort, and never really thought about it from there

also, skinfixed <3
-WAR-Runamok`

cyrus: "Camping" is a non-issue for a player that uses his/her head.

#27 User is offline   tupp Icon

  • Account: tupp
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  • Posts: 205

Posted 11 December 2013 - 01:05 AM

Nice update. I guess a lot of the things don't apply to me but still good job.

I think maybe a couple weapons (glock mac11 spas) could use some balancing in the next one

#28 User is offline   katzenscheisse Icon

Posted 11 December 2013 - 01:32 AM

Great update!
But I am expiriencing a new bug, where the reload animation of the negev gets stuck.
Also, the new(old) spas skin, bug or feature?

#29 User is offline   erleffew Icon

  • Account: erleffew
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Posted 11 December 2013 - 02:55 AM

I updated to 4.2.016 Now I get an error not a valid win32 file. Thanks for screwing up my game

#30 User is offline   balafre Icon

  • Account: balafre
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  • Posts: 30

Posted 11 December 2013 - 07:48 AM

a very big thank you for this update and the "Quake3-UrT-no-SSE2.exe" I expected since 4.2.13, i'm so happy :)
But I have a bug, I can't scroll the console with mousewheel :/

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