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Basicjumps Rate Topic: ***-- 1 Votes

#1 User is offline   V00d00 Icon

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Posted 01 April 2009 - 04:38 AM

Updated a little.  Partly because Wraith asked, and partly because i need to do something other than octajumps.

For all intents and purposes i dont really intend to go much more than one more release before this goes to a final status.

So to business.

- One new jump added.
- Shaders fixed.
- Map re-textured.
- Lighting added.
- Spawns and respawns fixed

Download from:

http://www.mediafire...sicjumps_a4.pk3

Screenshots for those that need them:

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#2 User is offline   DJ_De1337eD (old) Icon

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Posted 07 April 2009 - 02:57 PM

Love the new textures. Fun map. Could be a little longer. Good job!

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Posted 07 April 2009 - 04:26 PM

Due to the way i built it (it was my first proper public map and i wasnt in the know back then so i built it all at 0.25 grid), the map cant really be fixed, so the current build will be the last developed build.  From this point onwards its only bug fixes, leading up to a release candidate this weekend.  Then i can move on to developing/finishing my current jump map ut4_octajumps.

Also ut4_basicjumps_a6 released today.

-One new jump.
-One secret removed.
-Alternate route finished.
-Bugs fixed.

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Posted 11 May 2009 - 10:59 PM

New Version Released.

Basicjumps A7

http://www.mediafire.com/?kdtmza0gycz

Mostly bugfixes.
Pro Jump Room modified, but may be to easy now.
Two new fun areas added.

#5 User is offline   V00d00 Icon

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Posted 12 May 2009 - 03:53 AM

Really bad lemming found and now corrected in A7b.

http://www.mediafire.com/?zzjnzmvizzm

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