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[Suggestion]Voice chat
#1
Posted 22 April 2010 - 12:43 PM
so a couple guys told me 4.2 might have voice chat
so we dont have waist time downloading
-mirc,mumble,ventrillo and any other voice program..
i hope ppl dont reply saying this aint call of duty or w/e..
so we dont have waist time downloading
-mirc,mumble,ventrillo and any other voice program..
i hope ppl dont reply saying this aint call of duty or w/e..
#3
Posted 22 April 2010 - 04:34 PM
We do need a good Voice Server Overlay program though. TSO was good on Teamspeak 2 but with Teamspeak 3 and Vent,Mumble now being used we need a good quality in-game voice overlay.I see a couple in development like Project TINT and VoipOverlay.Lets hope they are stable and work for Urban Terror.
#4
Posted 22 April 2010 - 06:35 PM
Guys, VoIP is in the engine this is based on [ioquake3] for a long time. Anyone can get an ioquake3 server and ioquake3 clients now, and get voice chat.
Point of that discussion is whether urt devs will include it by default on their own client. It may be related to their anticheat to which may lock out many different binaries.
If they do that they better don't leave out stuff that are important. [at least]
As for Mumble there is excellent support on ioq3 now, you can get actual '3D' sound with it. (Mumble running externally and communicating with the engine directly to give positions of players in audio)
^that's probably best for clans.
Point of that discussion is whether urt devs will include it by default on their own client. It may be related to their anticheat to which may lock out many different binaries.
If they do that they better don't leave out stuff that are important. [at least]
As for Mumble there is excellent support on ioq3 now, you can get actual '3D' sound with it. (Mumble running externally and communicating with the engine directly to give positions of players in audio)
^that's probably best for clans.
This post has been edited by mitsubishi: 22 April 2010 - 06:39 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
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#6
Posted 23 April 2010 - 09:56 AM
doing "stuff" with dead things.
#7
Posted 23 April 2010 - 11:00 AM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#9
Posted 05 January 2013 - 12:08 PM
Quote
Raedwulf:
VoIP yes, I've been testing that and it works. Perhaps I need some admin features associated with it though. I haven't had time to add those in yet. You are right about the Anaglyph mode (for 3d glasses), I was testing it yesterday. It works fine with urbanterror (after a bug fix). Although it made me nauseous as I didn't have 3d-glasses. :P
VoIP yes, I've been testing that and it works. Perhaps I need some admin features associated with it though. I haven't had time to add those in yet. You are right about the Anaglyph mode (for 3d glasses), I was testing it yesterday. It works fine with urbanterror (after a bug fix). Although it made me nauseous as I didn't have 3d-glasses. :P
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