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dmaHD: New Sound System Rate Topic: ***** 4 Votes

Optimized 3D-Hybrid-HRTF multi-platform sound system for Urban Terror.

#11 User is offline   Mission85 Icon

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Posted 11 November 2010 - 10:10 AM

problem i have is that it would crash on startup, then after deleting my q3config.cfg the game would start, i then changed all my settings, played for awhile, then quit, the next time i tried to play it crashed again :(, in order to fix i would need to delete my config again :(


#13 User is offline   SubJunk Icon

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Posted 11 November 2010 - 10:48 AM

The sound seems a bit sensitive, like maybe the distancing is wrong. For example on Turnpike from Red spawn I can hear sounds from Blue spawn as if they are very close to me. I was doing a 1v1 and kept thinking he was close when he was on the other side of the map.


#15 User is offline   mitsubishi Icon

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Posted 11 November 2010 - 11:49 AM

The more I play with dmaHD the better it sounds. The deep sound of nades exploding behind you is beautiful. I still notice the artifact noises when stuff are done with speed but it's not irritating.

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#16 User is offline   SubJunk Icon

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Posted 11 November 2010 - 08:37 PM

View Postp5yc0runn3r, on 11 November 2010 - 10:58 AM, said:

If you have sound card enhancements like 'loudness equalization' then that could be a problem. Try to turn off any sound card enhancements.
I don't have that feature enabled, and I get UrT sounds through a USB headset anyway so my soundcard settings won't affect it.


#18 User is offline   SubJunk Icon

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Posted 12 November 2010 - 02:23 AM

I'm not sure how else to describe it but I will try.
The sound-volume of things at a distance seems to me to be too high; sounds on the other side of the map sound like they are much closer.



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