Posted 12 January 2012 - 06:57 PM
Hi p5yc0 thanks for the response, I am used to manually adjusting my gamma manually, and can confirm that its definetly not responding to my commands
/set r_gamma "1.5"
/seta r_gamma "1.5"
/r_gamma "1.5"
I also edited it in my config file and it completely ignores it.
is it something I may be doing wrong?
A few other things I noticed today:
1. the SDL.dll is a different size from the mitsu custom exe, does this matter? (I am using the one you provided)
2. When minimising the game, the sound still plays in the background.
3. On comparison with time demos Base EXE = 54FPS, dmaHD_bumpy = 65FPS, Mitsu_bumpy = "75.1FPS" I dont understand why I am losing an average 10fps with this version of bumpy.
4. I like your console, however its hard to read in game - perhaps a bit too translucent - the clock was a nice touch also.
5. cg_drawclock no longer works either, I have a script for when i press tab it shows the clock above the scoreboard and when I let go it disabled it this no longer works because of cg_drawclock.
6. Mitsu's custom exe with bumpy has a scripts directory that includes "foamywater.shader" file, is this needed?
thats all I have noticed so far. thanks for taking time to compile this. hopefully you can help me with a few of these issues above thanks.
P.S. I am using 4.1.1. would that matter?
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