Urban Terror Forums: ut4_oaks_b2 [BETA] - Urban Terror Forums

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ut4_oaks_b2 [BETA] Rate Topic: -----

#11 User is offline   SubJunk Icon

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Posted 03 October 2011 - 11:54 AM

del4prez

#12 User is offline   Delirium Icon

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Posted 13 October 2011 - 12:26 PM

http://www.gotdeliri...iew/oak_009.jpg
A visual update on the carousel area, the slide on the left slows down that corner a bit and also makes spawn camping a little harder than it was.

http://www.gotdeliri...iew/oak_010.jpg
And an overview shot, here you can see how I've slightly reduced the openness along what used to be the bouncy castle area.
What was the bouncy castle is now a toilet block.

:)

#13 User is offline   Delirium Icon

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Posted 20 October 2011 - 06:53 AM

Just some visual updates on the food court side, Adding in bumpy textures now too :) Shots taken with r_gamma 1
Posted Image


#15 User is offline   Rylius Icon

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Posted 20 October 2011 - 12:23 PM

I want some of them so badly right now

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#16 User is offline   Swiiitan Icon

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Posted 20 October 2011 - 05:47 PM

belive me guys its not tasting good i did that while i was biking all around the world with my best friend alan :)












yes its completely true ;D
Ingame: Swiiitan
Clan: **Saft

#17 User is offline   Delirium Icon

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Posted 21 October 2011 - 06:05 AM

Had them before, I really liked them :D


#19 User is offline   Delirium Icon

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Posted 24 October 2011 - 01:11 PM

Cheers Krasus, this update is mainly for gameplay testing further updates will be a jaw dropping experience :)

#20 User is offline   Delirium Icon

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Posted 28 October 2011 - 08:38 PM

Posted Image

I've added in a new wall to stop the long ass snipe down the one side of the map which also improves Vis.

Clips marked with 1 mean they're only clipped for TS and BOMB
Clips marked with 2 are only clipped in TS
Clips marked with 3 and now unclipped in all gametypes, you can get ontop of the carousel

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