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Urban Terror 4.2.014 Release
#11
Posted 13 July 2013 - 06:07 AM
I just checked, Glock’s damage values indeed haven’t changed.
dswp.de
Beginner’s Guide to Urban Terror (woefully out of date)
Daily Deadnade (Last updated September 9, 2016)
Beginner’s Guide to Urban Terror (woefully out of date)
Daily Deadnade (Last updated September 9, 2016)
#13
Posted 13 July 2013 - 09:01 AM
"Enabled pasting text from the clipboard to other UI fields"
Meaning people can finally get their auth fast. :D
On other stuff: suppressed Mac sounds a wee bit weird, could be changed.
Meaning people can finally get their auth fast. :D
On other stuff: suppressed Mac sounds a wee bit weird, could be changed.
This post has been edited by Chameleon.hider: 13 July 2013 - 09:02 AM
War is hell, that's why "fun over realism".
CoD/Bf/MoH is "let's fake realism and pretend it's fun".
CoD/Bf/MoH is "let's fake realism and pretend it's fun".
#15
Posted 13 July 2013 - 12:30 PM
hellraiser, on 13 July 2013 - 08:16 AM, said:
any chance to modify mac-11 firing sound, if the current has nothin to do with engine limitation?
As B1nary said, we are now on a complete code and feature freeze unless something is found in test that means we need to do a last minute fix.
Please feel free to post any other bugs or quirks in the correct part of the forum though and they can get put into the backlog.
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#17
Posted 13 July 2013 - 04:55 PM
Can you tag the https://github.com/B...rror-4/releases again as well as update http://www.urbanterror.info/downloads/ properly?
This post has been edited by matt: 13 July 2013 - 04:56 PM
#20
Posted 14 July 2013 - 04:35 AM
Decoy, on 12 July 2013 - 09:06 PM, said:
Correctly lock g_stamina to be changed only in Jump Mode
Why?
IMO, this should be open to all modes.
I created a map (DR Arena) that utilized a custom, scaled stamina modification in 4.1(.1), but with this last release, we simply used the stock 4.2(.013) g_stamina cvar to allow play of this map. It is a CTF map. It is, essentially, a large skate park type map, with nearly every surface slick (icy). Aside from several (6) "skid pads" and the spawn room floors that are not slick, all else is.
Due to a final 4.2 version being a ways off still, taking the time to modify the engine to employ the custom stamina we (FSK405) used previously would be an ongoing chore. Releasing this cvar to all game modes would allow server admins the ability to employ it when deemed appropriate. I am unsure of any reason to take it away, and would be open to an explanation of why not (please).
thanks!
FSK405|KittyWumpus*
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