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Urban Terror 4.2.014 Release Rate Topic: -----

#41 User is offline   hellraiser Icon

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Posted 14 July 2013 - 09:33 PM

View Postthelionroars, on 14 July 2013 - 09:17 PM, said:

It should only update what needs to be updated. Are you running it in your urban terror directory?


Ah but then I download the manual update, but before the official announcement came out! Well, so I guess to do another test I'll have to wai 0.15?
ARGH! :wacko:

EDIT: yes, I executed it in my urt installation directory..

This post has been edited by hellraiser: 14 July 2013 - 09:34 PM


#42 User is offline   b1naryth1ef Icon

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Posted 14 July 2013 - 09:37 PM

This is NOT the thread for discussion of stamina, there is already a thread for that linked earlier which you can use to POLITELY discuss the issue. The dev team has made these choices to keep the quality and integrity of the public servers at a peak. This is the decision, deal with it.
I break stuff and call it a feature

#43 User is offline   r00t Icon

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Posted 14 July 2013 - 10:12 PM

Small note about sv_newpurelist:
When enabled (set to 1), it's possible to have 500+ pk3 files (ie. maps) on server, fixing the problems with size limitation of pure file list sent to client. You only need to use it when you run into the problems with too many maps on server. When enabled, only clients supporting new pure list format will be able to connect to the server.
Threshold of number of maps where classic pure list starts causing problems is somewhere around 100-200, depending on server settings, pk3 file names, checksums and other variables that may result in string length overflow. Usually this many maps is found only on JUMP servers, but it can be used for any server where you run into the problems. Actual maximum of maps new pure list can handle depend on compressibility of pk3 file names. During testing, ~650 maps was maximum for test server. YMMV.

#44 User is offline   cheech Icon

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Posted 15 July 2013 - 01:20 AM

View Postb1naryth1ef, on 14 July 2013 - 09:37 PM, said:

This is NOT the thread for discussion of stamina, there is already a thread for that linked earlier which you can use to POLITELY discuss the issue. The dev team has made these choices to keep the quality and integrity of the public servers at a peak. This is the decision, deal with it.


deal with it????

common....if i want to say my opinion i will say it! if you dont like it thats ok. but you have to accept my opinion as i do it with yours. and nobody can tell me that he is playing urt because its that realistic? there are other games for that. we play and like urt because it is fun, and nothing more. but if u want to take that fun away, than you should be prepared to lose some long time players. if thats what you want, i think you will reach that goal with all your changes.

you guys live from your community, but you talk to us like we are stupid.

#45 User is offline   Fenix Icon

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Posted 15 July 2013 - 01:57 AM

View Postcheech, on 15 July 2013 - 01:20 AM, said:

deal with it????

common....if i want to say my opinion i will say it! if you dont like it thats ok. but you have to accept my opinion as i do it with yours. and nobody can tell me that he is playing urt because its that realistic? there are other games for that. we play and like urt because it is fun, and nothing more. but if u want to take that fun away, than you should be prepared to lose some long time players. if thats what you want, i think you will reach that goal with all your changes.

you guys live from your community, but you talk to us like we are stupid.


So let me understand....we'll lose players because we locked stamina which is locked since...hmmmmm....10 years or smth? You do the maths......

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#46 User is offline   b1naryth1ef Icon

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Posted 15 July 2013 - 02:41 AM

View Postcheech, on 15 July 2013 - 01:20 AM, said:

deal with it????

common....if i want to say my opinion i will say it! if you dont like it thats ok. but you have to accept my opinion as i do it with yours. and nobody can tell me that he is playing urt because its that realistic? there are other games for that. we play and like urt because it is fun, and nothing more. but if u want to take that fun away, than you should be prepared to lose some long time players. if thats what you want, i think you will reach that goal with all your changes.

you guys live from your community, but you talk to us like we are stupid.


Hey did I mention that there was thread for this discussion and that you should move it there? I think I did.
I break stuff and call it a feature

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