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ut4_Mansion Rate Topic: -----

[WIP]

#11 User is offline   Kolossus Icon

  • Account: kolossus
  • Joined: 28-September 10
  • Posts: 386

Posted 13 July 2014 - 03:25 PM

Thank you very much for the comments guys! Of course the grass is a place where players can go across, but there are reasons for making a path through the garden:

  • Change texturing (if I make everything with a patio-like texture it's going to be monotonous and boring)
  • Add some realism (people need a path to go through the garden usually, you can walk on grass, but...)


I think that probably I'm going to use both depending on how they work well with the environment. I'm still in time to change it after I make an alpha for you to try though. :)

This post has been edited by Kolossus: 13 July 2014 - 03:25 PM


#12 User is offline   lyurh Icon

  • Account: lyurh
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  • Joined: 21-November 13
  • Posts: 39

Posted 21 July 2014 - 01:06 PM

Wonderful, Good Job and Good Luck ;)

#13 User is offline   Kolossus Icon

  • Account: kolossus
  • Joined: 28-September 10
  • Posts: 386

Posted 17 October 2014 - 04:20 PM

Sorry for being absent. I've been doing other things but I am getting back at working on my map and finish it soon.

Here's another screenshot of a tree and a bench. I'm not sure whether the bench is well-proportioned to the player.

Posted Image

#14 User is offline   shinobi Icon

  • Account: shinobi
  • Joined: 07-October 12
  • Posts: 1

Posted 19 November 2014 - 05:06 AM

...is this from Waiting for Godot? jk. Thanks for all your hard work for the community!

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