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de_cache Rate Topic: -----

Remake

#1 User is offline   voyager64 Icon

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Posted 01 January 2015 - 04:40 PM

Hello everyone, happy holidays!

Few days ago i started to making remake of popular Counter-Strike map - de_cache
I'm going to post one screenshot for every day when i work on this map.
So far i spend about 2 days to blocking out main geometry.

30.12.14
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01.01.15
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Beta 1 - http://gdurl.com/ggIi
Beta 2 - http://gdurl.com/0jFJ
Beta 3 - http://gdurl.com/0Tz7
Beta 4 - http://gdurl.com/IgYB
Beta 5 - http://gdurl.com/cl8p
Beta 6 - http://gdurl.com/3ljJ

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This post has been edited by voyager64: 20 January 2015 - 09:57 AM


#2 User is offline   mathieu Icon

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Posted 01 January 2015 - 06:26 PM

Wow nice dude are you going to release it soon? or beta version? :P

#3 User is offline   voyager64 Icon

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Posted 01 January 2015 - 06:53 PM

View Postmathieu, on 01 January 2015 - 06:26 PM, said:

Wow nice dude are you going to release it soon? or beta version? :P


Sorry, but it's too early for even alpha public release.
I think i need at least a week to make first beta, i'll do my best ;p

#4 User is offline   mathieu Icon

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Posted 01 January 2015 - 09:09 PM

Alright GL and keep teh guud work :D

#5 User is offline   voyager64 Icon

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Posted 02 January 2015 - 06:53 PM

Update

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#7 User is offline   voyager64 Icon

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Posted 05 January 2015 - 05:39 PM

Lights style as well as all other visuals not finalised yet.
Still in early development :)

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#8 User is offline   JustMe... Icon

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Posted 05 January 2015 - 08:04 PM

Nice nice :D
Ingame: Swiiitan
Clan: **Saft

#9 User is offline   voyager64 Icon

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Posted 08 January 2015 - 12:33 PM

Hello again, i have few problems.

1) I trying to use decals in my map and i need some help. I'm creating brush with nodraw texture, then i'm applying decal texture for one side of the brush and overlapping this decal brush on wall but it doesn't work it work only if i place decal brush a little higher than the wall, but then it looks bad.

In radiant:
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In game:
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