t3slider, on 31 May 2015 - 03:54 PM, said:
With the massive drop in player numbers, it seems that the smaller servers just don't get used. All that's needed is a 16-slot server that is usually full so people can play any time they want and still get this Edenic game that you pine for. But despite these servers existing, they are little-used. So you can continue blaming server operators for making servers with other settings exist (though it's not like they're forcing anyone to play in them) or continue blaming players for not understanding what is in their own best interests, but ultimately the majority of the playerbase you have has decided that they want to play in busier servers. You can either enforce slot limitations (which will basically kill the remaining UrT 4.x holdouts) or adapt to the clear desires of the majority and accept that people want to play on servers with more than 16 players. You can do whatever you want with HD but any change in 4.x isn't magically going to restore the game to the 'good old days' where there were only 16 slots maximum and the servers were still full of players.
TL;DR: Adapt or die. Accept or alienate. (Or just continue whining because things didn't go your way, I guess.)
I do not agree with what you say, because it's not what UrT players who stay/ed playing this game want or ever wanted, 32+ slot servers are just a few, and not "the majority of playersbase" as those servers are mostly filled by 3rd world country players who don't have the money to buy a computer which can run battlefild, they come and go, can't even be called a "playerbase" in my opinion, as it's just ppl trying the game (and leaving it, because of the bad gaming experience in a crowded server perhaps), plus, there are still (compared with +32 player servers) many well admined 16P servers with solid communities/playerbae behind.
You also say "UrT must adapt", let me ask you..., adapt to what?, to something already exist?, to become a different game?, imagine developers start creating maps to be played on 64 player server..., ok..., then we will need jeeps, planes and tanks to move on such a fkn massive map, and that's not UrT man, that's battlefield, and ppl who wants to play battlefield should go to play battlefild and stop trying to turn UrT into battlefield.
PD: It bugs me a bit you are here talking about "how UrT should be", but you'v got 0 hours played... so...
This post has been edited by BRAVO: 01 June 2015 - 12:57 AM