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HappyDay's Blog #004

Uptown HD Jumps 1.0


#2 User is offline   posssesssed Icon

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Posted 16 July 2015 - 01:26 PM

View PostHappyday, on 16 July 2015 - 08:08 AM, said:

[text]blogs 40[/text]




is it me or does this uptown seem really condensed




anyway glad to see the physics in action

This post has been edited by posssesssed: 16 July 2015 - 01:27 PM


#3 User is offline   bubbleboy Icon

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Posted 16 July 2015 - 01:54 PM

Looks like about 90 fov so that might be it. If you're used to a higher fov this will look slower than normal and it will look like the jumps cover less distance.
MAKU

#4 User is offline   Muffie Icon

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Posted 16 July 2015 - 02:05 PM

good to see the progress! I agree it did seem smaller... but bubbleboy might be right
.:| Win10 x64 | AMD R5 2600 | 16Gb G.Skill cL16@3ghz | ASUS STRIX Vega 64 |:.


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#6 User is offline   bluewormx Icon

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Posted 16 July 2015 - 05:05 PM

Wow amazing work,!!!
I wish I could jump as well as that.
The Christmas dead line is looking good, all that needs to be set is the year ;-)


#8 User is offline   KroniK Icon

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Posted 16 July 2015 - 07:14 PM

This is so awesome HappyDay!! Makes me excited that you guys WILL be able to keep the classic feel in the new engine!

#9 User is offline   Iye Icon

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Posted 16 July 2015 - 08:01 PM

lol. that moment when you actually fire that gun, and it makes a sound x)

looking good though. and all those non textured surfaces combined with laund actually being textured gave me an idea for a map theme .... :)
Sorry for my bad spelling - I am still asleep. :)

|=| Iye's UrT Addon |=| Firefox Personas |=| Maps |=|
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#10 User is offline   Slicey Icon

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Posted 16 July 2015 - 09:31 PM

Really impressed with this :biggrin: thought it would be difficult to capture the feel of urt but you seem to of done it :)

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