Iye, on 25 April 2016 - 07:27 PM, said:
Also it came up while playing around that the weapon order might not be "optimal" for everybody.
I personally would consider the default, as well as the inverted order fine, but for, lets say, less experienced players, starting off with a pistol or a sniper rifle (or a HK...) might end up quite frustrating. even more so once the better players reached automatic weapons and such.
I guess it comes down to whether you want a straight away steep or smoothed lvling curve.
I personally would consider the default, as well as the inverted order fine, but for, lets say, less experienced players, starting off with a pistol or a sniper rifle (or a HK...) might end up quite frustrating. even more so once the better players reached automatic weapons and such.
I guess it comes down to whether you want a straight away steep or smoothed lvling curve.
I also think the order of weapons should be configurable by the server admins with a string cvar with the codes of weapons to use in order (weapons not included would be not used).
If the list is configured with powerfull weapons first, then less experienced players could feel a possibility and most players would advance levels. On the other hand with pistols first only best players would advance fast and reach the last level. Giving the admins the possibility to configure the order, could make that the best order will emerge by testing and popularity.
There could be and additional option (just for fun) to make the order random in each round.