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Urban Terror 4.3 - Mapping it out ! Rate Topic: -----

#11 User is offline   garcassgrinder Icon

Posted 09 March 2016 - 11:02 PM

Less than 1.3GB? Well more space available on the flashdrive. :p

#12 User is offline   Killerkarla Icon

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Posted 10 March 2016 - 12:28 AM

View PostBiddle, on 06 March 2016 - 03:58 PM, said:

As a result of this, the following resources were removed:
  • 280 MB of duplicates,
  • 564 MB of map assets,
  • 146 MB of unnecessary contents.


These are the best news of UrT 4.3... Mentioned years back and finally we will get rid of all the useless assets...
How cares for some random maps... As Biddle said, there are only a few maps which are really actively played.

However, you should consider that Tunis and Toxic are allowed league maps in Urban Zone...

This post has been edited by Killerkarla: 10 March 2016 - 12:29 AM

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#13 User is offline   Biddle Icon

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Posted 10 March 2016 - 02:30 PM

@Killerkarla, yeah it's probably one of the nicest feature for 4.3, but having these couple of maps become custom now isn't a problem league wise.
To be honnest none of them two maps have been played in the past 3 years. Anyways, teams have been active on third party maps like orbital, paris or tohunga more than any other :P

#14 User is offline   Fenix Icon

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Posted 10 March 2016 - 03:11 PM

View PostBiddle, on 07 March 2016 - 06:28 PM, said:

That's something doable through the updater TheRealFubar, let's see :)


Would be nice to have a proper game launcher that acts as updater as well, so that you don't have to manually start the updater for updating the game and the engine to start the game. Posted ImagePosted Image

#15 User is offline   Fixer Icon

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Posted 16 March 2016 - 04:23 PM

I'm disappointed, on last... final... release to save 500mb of space nobody complained about you remove dozen of maps and who knows how it will affect other custom maps (texture errors, yes).

-1

Edit: removed duplicate text

This post has been edited by Fixer: 15 May 2016 - 10:44 PM


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#16 User is offline   Iye Icon

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Posted 17 March 2016 - 02:15 AM

View PostFixer, on 16 March 2016 - 04:23 PM, said:

I'm disappointed, on last... final... release to save 500mb of space nobody complained about you remove dozen of maps and who knows how it will affect other custom maps (texture errors, yes).



2 things:
1) fun fact: my very first post to this thread was about that, and it was answered satisfactory imo.
2) why again was that entire text duplicated?
Sorry for my bad spelling - I am still asleep. :)

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#18 User is offline   Fenix Icon

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Posted 18 March 2016 - 12:00 PM

View PostBarbatos, on 17 March 2016 - 07:42 PM, said:

The Updater has a "play" button which allows you to directly launch the game once it has finished checking for updates.


Yes I saw it, but still it's named UrTUpdater[.exe|.app|.i386] and not UrbanTerror[.exe|.app|.i386] and so people on the long run will forget about it. I would personally remove the UrT icon from the ioq3 engine, and rename it to something else and then use that icon for the Updater itself (and maybe renamed it to something else than Updater, like Launcher). In this way users will start the "Launcher" that will instantly check for a new version, and they can be notified through a popup window (or similar) about a new version and decide whether to update or not, in which case they can just start the game using the "play" button. To me it looks like a 2 hours change that will only add benefits, 8.e., you can push small fixes silently on the update server and people will be notified about the patch as soon as they start the game.

#19 User is offline   Senpo Icon

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Posted 18 March 2016 - 09:25 PM

View PostBiddle, on 07 March 2016 - 06:28 PM, said:

That's something doable through the updater TheRealFubar, let's see :)

you should just use a custom texture pack and not the original quake3 textures
I am all for removing even more maps to clean up the pk3 structure

#20 User is offline   KarlMariaSeeberg Icon

Posted 18 March 2016 - 10:28 PM

i hope you didn't just can all that content for the sake of simply reducing game data.
please tell us that this actually improved performance or had some positive effect on the game itself.
if you don't like uptown, you are basically hating urban terror.

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