Urban Terror Forums: Urban Terror 4.3 - Gibbing it ! - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (3 Pages)
  • +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

Urban Terror 4.3 - Gibbing it ! Rate Topic: -----

#1 User is offline   Biddle Icon

  • Account: biddle
  • Main tag: fr.
  • Country:
  • Joined: 01-August 12
  • Posts: 1,080

Posted 02 August 2016 - 06:34 PM

[text]news 485[/text]

#2 User is offline   szejdi Icon

  • Account: szejdi
  • Main tag:
  • Joined: 04-December 11
  • Posts: 50

Posted 02 August 2016 - 06:56 PM

So uh... what exactly is new since the first 4.3RC from over a year ago? I'm pretty sure that weapon was already there. Good progress though, keep it going FS!

#3 User is offline   karnute Icon

  •   community dev   
  • Account: karnute
  • Joined: 09-August 11
  • Posts: 157

Posted 02 August 2016 - 07:15 PM

View Postszejdi, on 02 August 2016 - 06:56 PM, said:

So uh... what exactly is new since the first 4.3RC from over a year ago? I'm pretty sure that weapon was already there. Good progress though, keep it going FS!

I think that instagib was only a separate gamemode (with Tod50) in the 4.3RC's, but now it will be a setting for every mode (with Tod50 fixed in them).

By the way, if instagib is activated in freezetag gamemode, then will a hit freeze or gib?

And also, I suppose that hitting multiple enemies in line with one bullet will be possible too...

This post has been edited by karnute: 02 August 2016 - 07:17 PM


#4 User is offline   BrTk Icon

  •   QA member   
  • Account: brtk
  • Main tag: POL&
  • Country:
  • Joined: 28-February 10
  • Posts: 8

Posted 02 August 2016 - 08:13 PM

your super (fs) gamemode is boring like 98% public servers in urt 4.2. I don't know why you put it into to game, but is not my business. add new weapons, new modes, new maps and still ignore uber BUGGED bomb mode which is unplayable, but good progress though, keep it going FS!

#5 User is offline   cas3 Icon

  • Account: cas3
  • Joined: 03-September 12
  • Posts: 15

Posted 02 August 2016 - 09:09 PM

Sweet! Almost time to release the kraken?

bullet_loaderAdvertisement

#6 User is offline   baex Icon

  • Account: baex
  • Country:
  • Joined: 23-May 12
  • Posts: 83

Posted 03 August 2016 - 03:40 PM

Please release this christmas!

View PostNounou, on 01 December 2012 - 12:33 AM, said:

Hey I love you baex, but also, consider that i'm drunk


#8 User is offline   Brainie Icon

  • Account: brainie
  • Main tag: psyp.
  • Country:
  • Joined: 30-December 10
  • Posts: 353

Posted 03 August 2016 - 10:26 PM

View PostBrTk, on 02 August 2016 - 08:13 PM, said:

your super (fs) gamemode is boring like 98% public servers in urt 4.2. I don't know why you put it into to game, but is not my business. add new weapons, new modes, new maps and still ignore uber BUGGED bomb mode which is unplayable, but good progress though, keep it going FS!


Clearly you've never played instagib before. This mode is really awesome in Quake, fast paced and it's one of the best ways to make you practice your aiming skills. I wonder how it's going to render on UrT considering the pacing is not the same but surely it's going to be fun and popular considering how popular sr8 only mods were.

What bug? Bomb is perfectly playable in 4.2.
Psychologic People - Team Canada - Psychology in Urban Terror
ClanBase Writer and Referee - Ask me if issues

#9 User is offline   dynomite33 Icon

  • Account: dynomite33
  • Main tag: [SQD]
  • Country:
  • Joined: 08-September 12
  • Posts: 78

Posted 03 August 2016 - 11:07 PM

View PostBrainie, on 03 August 2016 - 10:26 PM, said:



What bug? Bomb is perfectly playable in 4.2.


Bomb is broke as hell. Can't stop planting the bomb once you start, bombsites are in terrible places, etc.
IGN : Ernst

Wo ist Schmidt?

#10 User is offline   Biddle Icon

  • Account: biddle
  • Main tag: fr.
  • Country:
  • Joined: 01-August 12
  • Posts: 1,080

Posted 03 August 2016 - 11:38 PM

View Postkarnute, on 02 August 2016 - 07:15 PM, said:

I think that instagib was only a separate gamemode (with Tod50) in the 4.3RC's, but now it will be a setting for every mode (with Tod50 fixed in them).

Since the start it's a setting for every gametype. The series of 4.3 news are just revealing step by step the major features brought to this update. The contents have mostly already been seen, like for InstaGib.

View Postkarnute, on 02 August 2016 - 07:15 PM, said:

I suppose that hitting multiple enemies in line with one bullet will be possible too...

4.3 rings with bullet penetration!

View Postkarnute, on 02 August 2016 - 07:15 PM, said:

By the way, if instagib is activated in freezetag gamemode, then will a hit freeze or gib?

You'll freeze in a single shot :)

View Postdynomite33, on 03 August 2016 - 11:07 PM, said:

Bomb is broke as hell. Can't stop planting the bomb once you start, bombsites are in terrible places, etc.

I do agree that BOMB deserves many improvements especially being able to fake plant and being able to plant the bomb somewhere else in the plant area, rather than right in the center of the spot. But, I think BrTk is talking about the following game breaking bug that just prevents the use of smokes to proceed a ninja defuse: https://github.com/F...ror4/issues/145

  • (3 Pages)
  • +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

3 User(s) are reading this topic
0 members, 3 guests, 0 anonymous users

Advertisement


Copyright © 1999-2024 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942