Urban Terror Forums: Urban Terror 4.3 - RELEASE ! - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (12 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Urban Terror 4.3 - RELEASE ! Rate Topic: ***** 1 Votes

#1 User is offline   Biddle Icon

  •   former FS member   
  • Account: biddle
  • Main tag: fr.
  • Country:
  • Joined: 01-August 12
  • Posts: 1015
  • Notoriety: basic

Posted 30 September 2016 - 08:57 PM

Urban Terror 4.3 "Still Dying" Launch



Frozensand is delighted to announce the release of Urban Terror 4.3: 'Still Dying' !

This important update from 4.2 brings with it numerous changes and additions, based on internal testing and community suggestions. The 4.3 series will be the very last version on the Quake 3 engine, as we move our development focus to UE4 Urban Terror: Resurgence.



Before going over the big features this update offers, we want to thank the many community members who have done an incredible job in helping us out regarding the menus, engine, updater and maps. Namely: Iye, Kronik, Mr.Yeah, karnute, Clatoo, PapyRunny, MajkiFajki, Thomas Brierley, ryan-sg, Fenix, Mickael9, clearskies, t3slider, and last but not least, the JrandomNoob. We also would like to thank former QA testers for the two years of testing, the community members and 4.3 pre-releases testers for their feedback.
Information: This is an update of the Urban Terror 4 version on Quake 3's engine, and it is not to be confused with Urban Terror: Resurgence which will run on the Unreal Engine.

Modes

A brand new game type has found its way into Urban Terror - Gun Game. It challenges you to kill your opponents in a free-for-all style fight, using weapons dictated by the game. Each time you kill someone, you gain a level and switch to a new weapon. The first player to earn a knife kill (the highest level weapon), wins the game!

Instagib has been an all time favourite mode in Quake 3, and is finally available in Urban Terror! Watch a sadistic smile spread across your face, as you instantly kill players with a single bullet from the instagib-exclusive weapon: the TOD50. In this mode, stamina can be unlimited, booting can be done with the TOD in your hands, its bullets can ricochet on certain surfaces, and rumour has it, you could even kill multiple players with one bullet! Instagib is available in any gamemode (excluding jump and Gun Game).

Weapons

In Still Dying, we've revised the (long awaited) Groin & Butt hit location damages, as well as adjusted other damage values based on community suggestions. Additionally, we're proud to announce that the Benelli M4 Super 90, MAS FR-F1, FN Herstal P90 and .44 Magnum Revolver found their way into the the family of Urban Terror weapons. The Benelli will join the lonely SPAS in the shotguns category; the FRF1 will please the fastest and sharpest long range shooters; the P90 will serve as a secondary alternative, while the Magnum is a devastating but slow sidearm.

Maps

Some maps have received small updates, like Kingdom, and we are welcoming two new maps to the game: Mykonos and Paris. Feast your eyes on the teaser below, then check them out fully in game.

HUD & UI

We have made some adjustments to the HUD and user interface. Improvements have been made to the chat and console designs, better option settings, and an improved server browser. A brand new UI and menu is also almost complete, which you can look forward to in the 4.3.1 update.

UrTUpdater

Along with many other improvements, our Urban Terror Updater now provides full OS X support, statically linked builds, OS specific updates and a brand new UI with download options as well as an improved progress bar.

Read more about the Urban Terror 4.3 features and bug fixes in the full changelog.


link link to original News #495



#3 User is offline   DragonHeart Icon

  •   QA member   
  • Account: dragonheart
  • Main tag: |FA|
  • Country:
  • Joined: 28-February 10
  • Posts: 36
  • Notoriety: serious (afk)

Posted 01 October 2016 - 12:48 AM

Nice work guys and thanks to all who contributed!
:biggrin:

Men are like Pantyhose.
Some run... some cling... and some just don't fit right in the crotch! :D

Fallin-Angels

#4 User is offline   e-junkie Icon

  • Account: ejunkie
  • Joined: 14-June 11
  • Posts: 202
  • Notoriety: basic

Posted 01 October 2016 - 12:50 AM

praise the lord it's finally here, the elusive 4.3 update :biggrin:

#5 User is offline   cas3 Icon

  • Account: cas3
  • Joined: 03-September 12
  • Posts: 15
  • Notoriety: basic

Posted 01 October 2016 - 01:17 AM

is it just me or does the p90 gun model get offset when moving?

bullet_disabledSponsored link
www.urbanterror.info

#6 User is offline   TheRealFubar Icon

  • Account: therealfubar
  • Country:
  • Joined: 28-February 10
  • Posts: 108
  • Notoriety: basic

Posted 01 October 2016 - 02:01 AM

Good job guys! Now Maybe my somewhat dead server will revive!!

#7 User is offline   TheRealFubar Icon

  • Account: therealfubar
  • Country:
  • Joined: 28-February 10
  • Posts: 108
  • Notoriety: basic

Posted 01 October 2016 - 05:05 AM

One question. Why has pak0.pk3 from Quake3 never been added to Urt? I've always added it to deal with missing textures on 3rd party maps, it has always worked in the past.
Also, thanks for making the g_gravity setting stick after map changes! That makes it so much easier to have a low-gravity server!!! Don't change it!

#8 User is offline   wascallyWabbit Icon

  • Account: wascallywabbit
  • Joined: 04-March 11
  • Posts: 5
  • Notoriety: basic

Posted 01 October 2016 - 05:06 AM

4.3 crashes on launch every time for me. (4.2 still runs fine.) It appears the libSDL-1.2.0.dylib is the wrong architecture. I'm on a MacPro running Sierra (10.12). This a known issue? I've already run the Updater, and it says i'm ready to go. (I even tried to copy the libSDL-1.2.0.dylib that works in 4.2 into the package contents of 4.3 without luck.)

#9 User is offline   Killerkarla Icon

  • Account: killerkarla
  • Main tag: rush.
  • Country:
  • Joined: 28-February 10
  • Posts: 98
  • Notoriety: basic

Posted 01 October 2016 - 10:08 AM

View PostwascallyWabbit, on 01 October 2016 - 05:06 AM, said:

4.3 crashes on launch every time for me. (4.2 still runs fine.) It appears the libSDL-1.2.0.dylib is the wrong architecture. I'm on a MacPro running Sierra (10.12). This a known issue? I've already run the Updater, and it says i'm ready to go. (I even tried to copy the libSDL-1.2.0.dylib that works in 4.2 into the package contents of 4.3 without luck.)


Same problem here, with macOS 10.12 it is impossible to start the game ( libSDL-1.2.0.dylib is the wrong architecture). UrT4.2 is running fine.

Raised as issue https://github.com/F...ror4/issues/331

This post has been edited by Killerkarla: 01 October 2016 - 10:12 AM

Spunky Bot - An automated game server administration bot - check http://spunkybot.de


  • (12 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users

Advertisement


Copyright © 1999-2017 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942