Me and my pal OmEgA have done map that is good for tdm and ts. Now we want to add CTF mode but we need bit more brushworks just for CTF mode. How to enable more things in just CTF mode so that we dont see those in other game modes.
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How to add different things for different game modes
#2
Posted 24 January 2017 - 08:21 PM
Do your brushwork, select all of them, and turn them into a func_wall with key and value gametype 6
\\edit iye:
technically you can turn separate parts into separate func_walls, but keeping entity count low is always a good thing.
\\edit iye:
technically you can turn separate parts into separate func_walls, but keeping entity count low is always a good thing.
This post has been edited by Iye: 24 January 2017 - 08:23 PM
Sorry for my bad spelling - I am still asleep. :)
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