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UrT software (io)
Changes to ioUrbanTerror



in UrT software (io) - posted Monday, 03 December 2007 by FrozenSand
With the help of the people from ioq3 and others, I've been working on ioUrbanTerror a little, updating it. It will be released at the same time as 4.1 (release date unknown for now). Just thought I'd let you know what the changes are so far to ioUrbanTerror... Changes to Urban Terror itself will be posted another time ;)

The Urban Terror installer will include ioUrbanTerror, so no more 2 installers.
Based on newer revision of ioq3 code. Not the newest, since they switched to SDL input for windows, which I don't think is accurate enough for now.
Auto download for clients will be enabled by default and will be on a separate cvar (cl_autodownload instead of cl_allowdownload). That way you can always leave it off in Q3 (cause it doesn't work well there) and on in ioUrbanTerror.
For every download, it will first ask you if you trust the server, so that you won't download crap fake maps from a server you don't trust.
The 4.1 default server.cfg will have: sv_dlURL "urbanterror.net" by default (urbanterror.net runs a script that will spread the requests over multiple mirrors), so every server admin without web space will be able to offer 3rd party maps.
The server will only reference maps that are in use instead of every pk3 in the q3ut4 folder. That way auto download will now also work if the server has a LOT of 3rd party maps.
No more trouble with hunkmegs. ioUrbanTerror client will use 256, even when the cvar is set lower.
Improved the console auto-completion.
Enabled win_fastmodechange by default so you can quickly restore a minimized window.
Improved the quality of the sound when using /video to create an .avi from a demo. Also fixed the crash when the demo was over. And properly apply gamma-correction to the .avi.

The default value of 'dedicated' will be 2 instead of 0 for ioUrTded. This will fix a 100% CPU usage issue.
The default value of in_mouse will be -1 instead of 1. Should fix the 'sticky' key problems.
BattlEye removed, it is dead. Will no longer cause 'failed to load BE' errors.
Will include the Logitech acceleration reg fix in the installer.
Cut down a lot of the console spam during map changes (easier to read back conversations from previous map).
Will be built with other compiler to which some people reported better performance.
timedemo command is fixed
64 bits executables for Linux available
Mac's code is more up-to-date
Added ioUrTded for windows
removed auth code from server side (until the new system is done)
removed truncation of cvars when requesting them
Added floodprotect to userinfo spam (name/race/funstuff)
Show system time during play with cl_drawclock 0/1
Added /rcon tell command
+vstr and -vstr added for more scripting



Anyway, hope you like the changes; let me know in this forum thread.

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