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Urban Terror
ETUT Diary #3
As mentioned on other web sites and on Urban Radio, the development team continues working towards the release of ETUT. On the outside, it looks like development might be slow to non-existant, but that is not even the case. As mentioned on Urban Radio, Bladekiller is still putting many hours of work into skinning the female model, which we will show off again, today. Bladekiller states, "none of them are finsihed yet..." The skin on the left and right are for the Red Team, while the middle skin is for the Blue Team.
Lt1 continues to spin his talents, showing off his latest creations over on Black Rayne. He continues to create new model paks that level designers can use for their levels. Today's screenies include a bathroom pak, two convience store paks and an updated brief cases.
As for a codebase update, most all of the code has been ported into ETUT. As we await for the completion of the models (including rigging and animation), Twentyseven will have to create meshs on the models to replace the existing ARIES hit detection. We may also tweak and correct a few items that still plague the mod.
Lt1 continues to spin his talents, showing off his latest creations over on Black Rayne. He continues to create new model paks that level designers can use for their levels. Today's screenies include a bathroom pak, two convience store paks and an updated brief cases.
As for a codebase update, most all of the code has been ported into ETUT. As we await for the completion of the models (including rigging and animation), Twentyseven will have to create meshs on the models to replace the existing ARIES hit detection. We may also tweak and correct a few items that still plague the mod.
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