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Urban Terror
[4.2] Updated Hits and Animations

bullet_none in Urban Terror - posted Thursday, 02 August 2012 by FrozenSand

Updated Hit detection

Hit detection in Urban Terror 4.2 has been greatly increased by rebuilding surface detection from scratch !

The old hit mesh's animations used to get out of sync with the player model's animations. This doesn't happen anymore with the new system. To accomplish this new animations had to be created along with a new hit mesh.

Updated Player model animations

The video below gives a good impression of the updated Player model animations:

?version=3&autoplay=0&autohide=1&fs=1&rel=0&showinfo=0&iv_load_policy=3&feature=player_embedded" /> ?version=3&autoplay=0&autohide=1&fs=1&rel=0&showinfo=0&iv_load_policy=3&feature=player_embedded" type="application/x-shockwave-flash" pluginspage="" width="480" height="360" quality="high" bgcolor="#000000" allowScriptAccess="always" allowFullScreen="true" autoplay="false" wmode="transparent" flashvars="" class="flash">

Comments and questions are welcome in our forum.
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