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Urban Terror
The 27 Days of Terror: Day 7 - Community Support



in Urban Terror - posted Saturday, 12 August 2006 by FrozenSand
Nearly 6 years of continuous development, with periods of inactivity, Urban Terror continues introducing gamers to “where Quake meets reality.??? This was our slogan when the mod was released at Quakecon 2000, because this is how we approached the mod in an attempt give gamers a mod with the fast paced action of Quake III Arena combined with the realism based theme.

Community support over these last 6 years has been rather impressive. We have seen a diehard core group of gamers who have followed the development since the early days of 1.27. Planetquake was one of the first major game sites to provide coverage for the mod.

It was not long after initial development the team moved hosting of the Urban Terror web site to GameSpy’s Planetquake in order to take advantage of what they offered in terms of an established gaming site, daily news and free FTP services at FilePlanet. This combination would allow the mod better visibility, being seen by many more gamers than we could attract without the support of Planetquake.

We would also strike up a friendship with Roger at Planetquake3.net, who has been invaluable during the lifespan of the mod. Like Planetquake, he offered hosting for all Urban Terror files during releases as well as posting news and notes and doing interviews on his web site.

It was not long after 1.27 that more web sites started to offer support, game servers [remember the Vk-14 server?], news, information and files for Urban Terror. Early support was worldwide including Warhammer’s ISPGN in Canada to QuakeItalia in Italy, UrbanTerror.de in Germany, Action Grounds in the UK and Crossfire down under in Australia, lest we can’t forget the very opinionated DeadLlamas.net.

Organized game play was spotty at best early on. ISPGN attempted to organize some league based game play, but it would be some months later that league play would break onto the scene. Urban Terror leagues included action from the OGL, Stronger than All, CAL, TWL and Clanbase. Once Urban Terror clans got involved with their web site, the terror was spreading, providing further coverage and support for the game.

It would be the lead up and release of Urban Terror Beta 2.0 [June 2001] that represented one of the biggest releases to date and would spawn a series of patches over the next 15 months. Community support during this time flourished as many Urban Terror dedicated sites popped up providing news, opinions, files and an assortment of Urban Terror related items.

There were sites dedicated to level design, such as The 6th Floor, others created to host downloads and related files, including levels created by the community, statistic programs, desktop backgrounds, Urban Terror demos and movies, just to name a few. If it were Urban Terror related, guaranteed someone hosted a site.

Now it’s impossible to name all the supporters, but we have seen some great support over the years from a number of web sites. Ghozt at FSK405.com [and formerly kickassctf.com] has provided coverage, files and services, along with hosting our forums for some 3 years now. His service and support has been invaluable.

While the site is now defunct, Wolfseye, formerly of Act-of-War had a huge repository of files, levels and other goodies he offered to the community. He too did an amazing amount of work keeping Urban Terror alive for many years.

FROServers run by J0E and Preat have done an outstanding job recently completing a new web site update to include more Urban Terror related item. They also provide GTV coverage to Clanbase for clan coverage.

MidgetKiller held the reins of the Urban Terror Map Depot housing the largest number of Urban Terror levels for the mod before it was shut down last year. But fret not, as he closed down, Hybridesque took control and opened up Flipped Normals. This site is more dedicated to the level designer than allowing gamers to download community created levels, this site, like the Map Depot and The 6th Floor before it, the site is a necessity for community level designers.

Many nations also created their own national Urban Terror web site. Nations such as Portugal, Hungary, Italy, France, Poland, Brazil, Japan, Canada and others translated Urban Terror news into their native language.

Drawing attention to individual clan sites would be difficult, as we have seen many clans, great and not so great come and go over the years, both in Europe and the Americas. Without the clan gamers, Urban Terror would not be what it is today. We know there are some clans who have been around for nearly as long as we have been developing the mod. But, as with game sites, it is their dedication and enjoyment they get from the mod that has them coming back for more.

The support for Urban Terror over the span of 6 years is more than anyone on the development team could ask for. While I did not touch on all the individual people who supported Urban Terror, the development team, both past and present thank everyone who has done their part to support the mod they love to play and experience “where Quake meets reality.???

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