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Nounou's blog


Introduction

posted Saturday, 14 June 2014 by Nounou
So here we go, yet another blog. To be honnest I'm not drawing that much for Urban Terror anymore. I've started to model props for our maps instead. So it can be used by any mappers. I'm trying to contribute to the props bank so we'll be more in a "what can i take from here", rather than a "could you model me one thing". Since a simple props can inspire a bit of a part of a map. For now, it's just about having the most common stuff you'll find in any streets basically. I'm pretty sure that in the environments we want to build, most of these props will find a place. The way it's supposed to be used, as trashes, or gameplay elements.

This new hobby plus Frankie waiting for me to modify 2-3 things on Ghosttown to convert it so i can have fun with UDK as well, I don't think it'll be usefull to draw for URT at all today. I'm not at the texturing part yet. I'm just trying to chain props modeling as much as possible for now. So nothing fancy at all to be honnest, but our environment need all that kind of small stuff to look good. Ghosttown converted soon will be a good place to test these models. Also, I plan to work with Blade on modeling different parts of a characters, simple things like pouches, holsters, glasses, berets, gloves, anything characters related.

So here is what will be my 2014's route.

I'm still wondering what can I show here while staying coherent so for now, I got some old drawings from last summer that are still usefull, despite all the recent changes. It concerns characters animations, revised & refreshed a bit plus new ideas which are not a priority for now but extra propositions. I'll post a first part of these boards later today.

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