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Urban Terror HD


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newspaper Jump Mode Notice


bullet_none in Urban Terror HD - posted 1 day ago by Frozen Sand

Jump Mode is planned to have its own gametype in Urban Terror HD. You may have already had a taste of it when you tried out our HD Alpha. Now Frozen Sand has included a second Jump mode: "Team Jump Mode" !


Jump modes:

Jump Training, a kind of free-for-all where each player has his/her own objectives.

Team Jump Mode, more dedicated to competition and teamwork in Urban Terror. Two teams jump against each other with points to collect and the clock to beat.

Our goal is to develop the competition aspect of this game mode for both individual and team play.

Some of the features for these modes:
Gametype 9 (Jump Training) and gametype 10 (Team Jump Mode).
Players are invincible, they cannot break their legs or die.
A cvar g_ghostPlayers (0/1), when activated it will not be possible to "block" other players.
Crystals to collect, each giving a point.
Spectators can chat with players in game and vice versa.
Radio binds are activated for both modes.
A cvar g_noStamina (0/1) which allows beginners to turn off stamina.
A cvar g_maxWallJumps (0/100) which allows either to turn off walljumps, or to grant a certain number of wall jumps according to the requirements of a map.
Start and Finish lines to be placed at the beginning and end of a map.
A stopwatch which starts as soon as you cross the start line, and which of course stops by touching the finish line.
Auto-saving of the best time made during the game so you can try to beat your own record time.
Two cvars /savePos and /loadPos to save and go back to your saved position.
It is possible to see all players on the minimap (Jump Training).
A Jump scoreboard at the end of the round with the number of crystals collected, the best time, etc.
A system of centralised statistics coupled with the authentication system of Urban Terror HD.

Please note that this is work in progress. And we want your input ! You can help us by visiting our forum, and give us your opinion. All suggestions are welcome !
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newspaper The MP5A4


bullet_none in Urban Terror HD - posted 4 days ago by Frozen Sand

Frozen Sand is proud to present you a high resolution render of the MP5A4 secondary rifle that will be available in Urban Terror HD.

 
 

Please feel free to comment in our forum.
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newspaper The ZM LR300 ML


bullet_none in Urban Terror HD - posted 26 days ago by Frozen Sand

Frozen Sand is proud to present you a high resolution render of the ZM LR300 ML primary assault rifle that will be available in Urban Terror HD.

 
 

Comments and questions are welcome in our forum.
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newspaper Urban Terror HD Faster For Older Systems


bullet_none in Urban Terror HD - posted 1 month ago by Frozen Sand

Not everyone can afford a gaming rig. In the current economic climate, Frozen Sand has decided that the best way forward is to help cater for players who are struggling with poor frame rates in Urban Terror.

This was not an easy task. We found that older systems graphics hardware and drivers were just not good enough to display our new visuals. After much discussion within the team,
we decided to write our own renderer for older systems.

Urban Terror HD will feature a new terminal renderer. Yes, thats right, anything with terminal emulation and 16 colour support can play Urban Terror! There is much work to be done still, but it looks promising.

Our new minimum specs for Urban Terror are now:
386 DX
32Mb RAM
CGA graphics and above (16-colour support required)

This was indeed inspired by vi-oquake3, that was developed for the ioquake3 project. However, we noted this method had a drawback being framed within vi; switching between insert and command mode would not have suited Urban Terror's fast gameplay.

Now for the goodies - a video showcasing Urban Terror with the new renderer!


Please feel free to comment in our forum.

April Fools! - Hope you had a good one :D

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newspaper Dreaming of Nevada


bullet_none in Urban Terror HD - posted Friday, 03 February 2012 by Frozen Sand

Some of our more alert players have noticed a new map called Nevada on our test server for Urban Terror HD. See this post in our forum.


Click the image for more screenshots

Affirmative ! Nevada is a brand new map in development for Urban Terror HD and we would like to share this video of Nevada in action with you:


Please feel free to comment in our forum.
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newspaper The H&K G36


bullet_none in Urban Terror HD - posted Tuesday, 17 January 2012 by Frozen Sand

Frozen Sand is proud to present you a high resolution render of the H&K G36 primary rifle that will be available in Urban Terror HD.


Comments and questions are welcome in our forum.
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newspaper The Kalashnikov AK103


bullet_none in Urban Terror HD - posted Monday, 02 January 2012 by Frozen Sand


Frozen Sand is proud to present you a high resolution render of the Kalashnikov AK103 primary rifle that will be available in Urban Terror HD.


Let us know what you think in our forum.
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newspaper The HK UMP45


bullet_none in Urban Terror HD - posted Monday, 19 December 2011 by Frozen Sand

Frozen Sand is proud to present you a high resolution render of the UMP45 secondary rifle that will be available in Urban Terror HD.


Please feel free to comment in our forum.
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newspaper The Benelli M9


bullet_none in Urban Terror HD - posted Wednesday, 14 December 2011 by Frozen Sand

Frozen Sand is proud to present you a high resolution render of the Benelli M9 Shotgun that will be available in Urban Terror HD.


Please give us your opinion in our forum.
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newspaper The Franchi Spas 12


bullet_none in Urban Terror HD - posted Friday, 09 December 2011 by Frozen Sand

Frozen Sand is proud to present you a high resolution render of the Franchi Spas 12 Shotgun that will be available in Urban Terror HD.


Please let us know what you think in our forum.
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