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Amanieu
Developer
Engine Developer
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Amanieu dAntras
United Kingdom - Manchester
Amanieu has spent a lot of time programming for various Quake 3 related projects, such as XreaL and Tremulous. He has made many improvements to the ioquake3 engine, many of which have made their way into ioUrbanterror.
Profile: Amanieu |
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Apoxol
Developer
Engine DeveloperCodebase Developer
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Bryan Dube
USA - Massachusetts - 36 years old
Profile: Apoxol |
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Asche
Mapper
Level Designer
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France
Profile: Asche |
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Barbatos
Coder
Codebase DeveloperBugs ReviserFS Network TechFS-CMS Codes
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Charles Duprey
France - Le Havre - 18 years old
Profile: Barbatos |
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Blackrayne
Environmental Artist
ModelerTexture ArtistEnvironmental Artist
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Rob Bergman
USA - Grand Rapids, Michigan
BlackRayne aka lt1 works to produce models for alot of the objects you see in urban terror.
Rob has 7+ years as a environmental artist working with mainly 3D Studio Max and Maya (and yes, Milkshape)., including texture creation for CG work (i.e. models and level design). His skills also have him doing sound and video post production work. His previous work includes several successful mod teams using the Quake 3 engine, Doom 3, Half-Life 2 and Unreal 2 engine. Currently Rob works as a project developer for a Fortune 500 company developing and deploying a corporate wide tracking system.
Profile: Blackrayne |
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BladeKiller
Team Manager & Artist
Frozen Sand Team ManagerSenior ArtistLevel DesignerTexture ArtistModeler
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Maureen Yost
Canada - Vancouver, British Columbia - 57 years old
Artist proficient in Adobe Photoshop specializing in Q3 skinning since 1999. Expert weapon and character model skinner. Level designer with 8 years experience in GTK Radiant. Modeler/Animator with over 5 years experience in 3D Studio Max She has been a Quality Assurance Manager for 3 years at a national telecommunications firm and for 8 years for Silicon Ice Development and FrozenSand. Thrives in a team environment.
Profile: BladeKiller |
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Clatoo
Mapper
Level Designer
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Olivier T.
France - Paris - 45 years old
Profile: Clatoo |
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Decoy
Publicity and Media Manager
Promotional Materials ManagerAccounts AdminSupport Team MemberEditor
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Aino Toonder
Netherlands - Amsterdam - 38 years old
Aino is a long time supporter of Urban Terror who now fulfills an admin roll helping to manage all of our systems that help Urban Terror to function. In charge of the Auth System with RaideR and Kalish he will be on hand to support you in any way he can. Also he owns his own Marketing company!
Profile: Decoy |
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Dragonne
Mapper
Level Designer
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Michael Conger
USA - New Jersey - 41 years old
After a 2 year break, Dragonne is back with his prolific mapping skills. Bringing a new vision and attention to detail to the Urban Terror environment, along with a high level of technical knowledge, his levels are unique and continue to bring solid gameplay and depth of immersion to the game.
Profile: Dragonne |
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Frankie V
Lead Animator
Lead AnimatorSenior Artist
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Frank Van Noordt
Canada - British Columbia
Proficient in 3ds Max and Motion Builder. 10 Years practical experiences in game animation and design beginning in 1999 with the introduction of Quake 3 from id software. Has also generalized in 3d graphics since inspired by the movie Tron in 1982.
Profile: Frankie V |
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H0i
Modeler
ModelerTexture Artist
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Daniel
Netherlands - Noord-Brabant - 18 years old
H0i is a very talented 3D modeller with two years of experience with software such as Wings 3D, 3Ds max and Photoshop. He's a long time player of Quake 3 engine based shooters like Quake 3 and ET, and of course (for 99%) Urban Terror. Some time ago, H0i wondered how games are made, and he wanted to make his own game. Two years of 3d art later he has joined the Urban Terror Development team. He will be busy modeling many more weapons for Urban Terror in the time to come.
Profile: H0i |
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Holblin
Coder
Bugs Reviser
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France
Holblin is studying computer science, he has played Urban Terror since version 3.7. and loves this game so much that he took part in the UJC (Urban Jumper Contest) and then created Assault mode with Asche.
Profile: Holblin |
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Kalish
Webmaster & Engine Dev
Lead Website DeveloperLead Auth System DeveloperEngine DeveloperWebmaster2D Artist
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Denis Bajram
France - Bayeux, Normandy - 42 years old
He is the lead programmer behind the authentication system for Urbanterror.
For that, he has created a new web content management system with Raider. This powerful CMS is now used for the Urban Terror website.
Comics artist and writer, he has written a science-fiction saga "UW1" Universal War One for 10 years. You can find more information on his website http://uw1.bajram.com/US-series.html
Profile: Kalish |
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Kr0m
Forum Manager
Lead Forum AdministratorAccounts Administrator
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Canada
Profile: Kr0m |
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Levant
Mapper
Level Designer
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Yan Chastagnier
France - Guilherand-Granges - 23 years old
Levant started mapping about three years ago. He created jump maps such as Uranus, Ceres, and Mercury. He has also worked together with Landouille on Jupiter.
He will be working on new jump maps for Urban Terror HD.
Profile: Levant |
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Mr Bean
Texture Artist
Texture ArtistModeler
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Alex Casper
USA - New York
Artist proficient in 3ds Max and Photoshop, with over 4 years experience with both programs. He models and textures weapons, props, and other assets for UrT.
Profile: Mr Bean |
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Nemesis
Lead Tester
Lead Game TesterQuality Assurance Team ManagerForum Spy
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USA
Nemesis was a member of the FrozenSand quality assurance team from 2007-2009 and was selected as lead tester due to his prior experience working as a quality assurance engineer for a manufacturing company. He has been a member of the Urban Terror community since beta 1.27, was a former admin for the Stronger Than All gaming league, and is best known for his rather elaborate paint drawings. He is the bane of mappers everywhere.
Profile: Nemesis |
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Nounou
Concept Artist
Artist
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Yoann Ernoult
France
Profile: Nounou |
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NulL
Mapper
Level Designer
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Jonathan Norton
United Kingdom
Jon brings in over 12 years experience of level design in quake engine games; of which 9 years have been for urban terror, using a seamless combination of both radiant and 3DSMax. Also experience of texture creation and manipulation in Photoshop, and minor dabbling in tools programming.
Profile: NulL |
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PapyRuny
Mapper
Level Designer
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QH Doan
France 38 years old
Profile: PapyRuny |
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Rabidcow
CEO
Company Manager Contact with business querysLead Environments CreatorModelerTextures Artist
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Jeff Barkley
Canada - Vancouver, British Columbia
Extensive experience in photography and the creation of high quality phototextures in Photoshop. Two years experience modeling and uvw-unwrapping in 3D Studio Max, 4 years with Radiant. Experienced with several 3D applications for the creation of environments, such as VUE 5 Infinite, Terragen, and Bryce. Jeff has worked in a team environment as a level designer for SID and also as a business specialist for a telephone company.
Profile: Rabidcow |
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Raedwulf
Lead Codebase Developer
Lead Codebase DeveloperEngine Developer
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Tai Chi Minh Ralph Eastwood
United Kingdom - York, North Yorkshire
A University of York student who has a keen interest in game and graphical programming.
He has been previously involved with Eastfront and currently involved with the XreaL (as well as the Urbanterror) project as well.
Hence, this has provided a good deal of experience with the Quake3 engine.
Profile: Raedwulf |
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RaideR
The Head Admin / Network Manager
Network AdminWebsite DeveloperInfrastructure ManagerMaster Server AdminForum Administrator
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Robert Baxter-Kaneen
United Kingdom - London - 26 years old
A qualified network engineer, he manages the network for an independent school. Robert is a Certified Microsoft Professional and has experience over 6 years in Professional IT Management.
He handles the administration of the official Urban Terror IT Network that hosts the website / forums / master servers and all our development resources. Robert can be found under a server somewhere at most times of the day!
Profile: RaideR |
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RobDistorted
Animator
Animator3D Studio Max
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United Kingdom
After dabbling with Google Sketchup RobDistorted decided to take things a step further and has since moved on to 3ds Max and MotionBuilder. Robdistorted will progress his knowledge of animation to new heights within the Frozen Sand team. RobDistorted has been playing Urban Terror since 2.0 and has enjoyed the journey to its present incarnation, and is honoured to be a part of its continued development.
Profile: RobDistorted |
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s.e.t.i.
Lead Anticheat Developer
Anticheat coder
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Victor K. Hanson
USA - Seattle, Washington - 42 years old
Profile: s.e.t.i. |
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Shminkyboy
Mapper
Level DesignerMusic and Sound
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Dave Snyder
USA - your crawlspace
Dave brings a variety of things to the table of game development. He has 6 years of experience in R&D and design for the game/toy industry and 5 years of experience as a game level designer. He also has 9 years of experience in audio production and 3 years in the graphics/texture art fields.
Profile: Shminkyboy |
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Skaz
Mapper
Level Designer
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Maxime D.
France - France - 20 years old
Maxime places importance to layout, general atmosphere and details on his maps. He will start by remaking some of the current official maps. Maps such as Turnpike and Abbey. These maps will be made from scratch for Urban Terror HD with optimized visual quality to fit with the new graphics engine. He is used to working with GTKRadiant.
Profile: Skaz |
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Smachine
Texture Artist
Texture ArtistPainting ArtistModeler
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Artis Lapsins
Latvia - Riga - 24 years old
3D modeler and texture artist creating game art for around 5 years. Knowledgeable in 3ds Max and Adobe Photoshop, creates assets like weapons, characters, level props and textures for Urban Terror. Currently a student in Riga, likes to do modeling and watch action movies in free time.
Profile: Smachine |
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TwentySeven
Lead Engine Developer
Engine Lead DeveloperCodebase DeveloperManagement
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Peter McNeill
Australia - Gold Coast, Queensland
27 is a professional developer that spends time doing our 3D engine work and gameplay code. We suspect he is really a machine.
Profile: TwentySeven |
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Unifiedtone
Composer / Audio Engineer
MusicEffectsEditing and Mastering
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Alexey V.
Germany 20 years old
Unifiedtone is the composer for Urban Terror HD. He is also doing sound design and general audio engineering work.
Profile: Unifiedtone |
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Woekele
Public Relations
Public RelationsForum AdministratorGeneral HelperCommunity Support
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Erik K
Netherlands
His job is to try and keep everything moving in one direction. He worked on ioUrbanTerror so people are able to play Urban Terror without needing Quake 3 Arena. Also he revamped the ingame menus and is an active QA and forum member.
Profile: Woekele |
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Born and raised in Kalispell, Jeremy has been playing with computers for 25+ years. When it comes to computers and applications, he's self taught on everything. Has experimented with coding, modeling, Foley work, and numerous other things. Has over 10 years of mapping experience witch started with Quake2 Digital Paintball. Is familiar with Adobe Photoshop, Cooledit, Milkshape3d, and QuArK (doesn't use radiant since he's to dumb to figure it out). He also wrote the addon for UrbanTerror that is distributed with the download of QuArK. Pretty much he's the goto guy if you need something done, he can usually deliver.