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Game Manual

Levels / maps


A | Standard Levels

Urban Terror comes complete with 26 levels created by the development team and submitted by the community. Not all levels support or include all game modes.
This section will give you a quick overview on the levels included in the current version of Urban Terror, the level designer's name, the type of supported game modes and a brief description of the level.

Map abbey sm

Abbey

BSP name:
ut4_abbey
Author:
Tub
Description:
Urban/Religious
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map algiers sm

Algiers

BSP name:
ut4_algiers
Author:
Tub
Description:
City/Urban
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map ambush sm

Ambush

BSP name:
ut4_ambush
Author:
MasHeeN
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map austria sm

Austria

BSP name:
ut4_austria
Author:
tub
Description:
Urban/European Village
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map casa sm

Casa

BSP name:
ut4_casa
Author:
SweetnutZ
Description:
City/Spanish
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map crossing sm

Crossing

BSP name:
ut4_crossing
Author:
MasHeeN
Description:
Urban/Indudstrial
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map eagle sm

Eagle

BSP name:
ut4_eagle
Author:
MasHeeN
Description:
WW2/Castle
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map elgin sm

Elgin

BSP name:
ut4_elgin
Author:
Riche
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map harbortown sm

Harbor Town

BSP name:
ut4_harbortown
Author:
SquadLeader
Description:
Urban/Seaside
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map kingdom sm

Kingdom

BSP name:
ut4_kingdom
Author:
runy
Description:
Castle
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map mandolin sm

Mandolin

BSP name:
ut4_mandolin
Author:
$NulL
Description:
Terrain/Desert City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map maya sm

Maya

BSP name:
ut4_maya
Author:
ALPHA_Wolf
Description:
Terrain/Ancient Ruins
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map oildepot sm

Oil Depot

BSP name:
ut4_oildepot
Author:
codey
Description:
Industrial
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map prague sm

Prague

BSP name:
ut4_prague
Author:
RabidCow
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map ramelle sm

Ramelle

BSP name:
ut4_ramelle
Author:
Bar-B-Q
Description:
Urban/Bombed City
Modes:
FFA, TDM, TS, FTL, CTF




Map riyadh sm

Riyadh

BSP name:
ut4_riyadh
Author:
dotEXE
Description:
Desert/Terrain
Modes:
FFA, TDM, TS, CTF




Map sanctuary sm

Sanctuary

BSP name:
ut4_sanc
Author:
Bar-B-Q
Description:
Urban
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map suburbs sm

Suburbs

BSP name:
ut4_suburbs
Author:
Shminky
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map subway sm

Subway

BSP name:
ut4_subway
Author:
Laerth
Description:
Urban/Transportation
Modes:
FFA, TDM, TS, FTL, CTF




Map swim sm

Swim

BSP name:
ut4_swim
Author:
NRGizeR
Description:
Urban/Indoor
Modes:
FFA, TDM, TS, CTF




Map thingley sm

Thingley

BSP name:
ut4_thingley
Author:
Riche & Bladekiller
Description:
Urban/English City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map tombs sm

Tombs

BSP name:
ut4_tombs
Author:
BladeKiller
Description:
Terrain/Egyptian Ruins
Modes:
TDM, TS, FTL, C&H, CTF, BOMB




Map toxic sm

Toxic

BSP name:
ut4_toxic
Author:
Duf Kni3n
Description:
Industrial/Factory
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map tunis sm

Tunis

BSP name:
ut4_tunis
Author:
MasHeeN
Description:
Urban/Compound
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB




Map turnpike sm

Turnpike

BSP name:
ut4_turnpike
Author:
Wu
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF




Map uptown sm

Uptown

BSP name:
ut4_uptown
Author:
BattleCow
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF




B | Community created Levels


1  Where to download levels ?

Here s a partial list of Urban Terror support websites that have community created levels available for download:

folder FTP of University of Utwente
folder University of Utwente
folder NCSA National Center for Supercomputing Applications
folder Snipers Gaulois clan
folder Pit Clan
folder Urban Zone
folder Ballzdeep clan
folder Sex clan
folder UrT Jumpers by MQCD
folder Fallin-Angels
folder PugBot.com AutoDL for PugBot.com
folder Finestway.com


2  Installing community levels

Each available level for download is designated with the extension, .pk3, .zip or possibly .pk3.zip, please note the file extension when you download new levels.

Files with .pk3 extensions can be downloaded and placed in your quake3/q3ut4/ directory.
If the file has a .zip extension open the file using a program like Winzip. When opened, if you see many files within this .zip, close Winzip and rename the extension to .pk3. If you open the file using Winzip and see a .pk3 file, extract the contents to your quake3/q3ut4.

Remember all map .pk3s will be placed in the /quake3/q3ut4 directory. DO NOT create a separate level sub-directory or DO NOT extract files from a .pk3, this will only cause a problem and the levels will not load correctly.

3  Autodownloading (ioUrbanTerror)

Auto-downloads only work on ioUrbanTerror clients of at least version 1.35urt (check your console to see the version), that have auto-download enabled (cl_autodownload 1). It works on any server.

This is how it works: The server sets a URL of the location of the maps, using: sets sv_dlURL "mysite.com" (try to keep the URL as short as possible). When a client doesn't have a map that's being played, it will try to download it from that URL. For example, the map that is being played is ut4_example.bsp, the sv_dlURL is mysite.com and the client doesn't have the map. It will then try to download it from: http://mysite.com/q3ut4/ut4_example.pk3. So when your sv_dlURL is mysite.com, make sure the actual pk3's are in http://mysite.com/q3ut4/.

Level Designers should make sure they never release two versions of a map with the same name. If you have a beta, call it ut4_mapname_beta1, ut4_mapname_beta2 etc. The .bsp always has to be the same name as the .pk3. Don't put multiple .bsp's in one .pk3 and don't use a small pk3 to fix a single texture of a previous pk3.

In 4.1, the default sv_dlURL is "urbanterror.info". There's a script running on urbanterror.info that will spread the downloads over multiple mirrors. Your client will need to be at least of version 1.35urt (supports redirects) and send a correct referrer (ioQ3://x.x.x.x) for the script to accept the request. Some security software blocks the referrer and you will get a 403 error. Turn off that 'security'.


keylevel_none by - By Frozen Sand  -  Wednesday, 28 October 2009  -  viewed by 380 members and 13942 visitors


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