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Game Manual

Levels / maps

Information: The UrbanTerror43 pack contains the following 34 maps:
Abbey, Algiers, Austria, Bohemia, Casa, Cascade, Docks, Dressingroom, Eagle, Elgin, Firingrange, Ghosttown, Herring, Killroom, Kingdom, Kingpin, Mandolin, Mykonos_a17, Oildepot, Paris, Prague, Prominence, Raiders, Ramelle, Ricochet, Riyadh, Sanc, Suburbs, Subway, Swim, Thingley, Tombs, Turnpike, Uptown

A Standard Levels

Urban Terror comes complete with 34 levels created by the development team and submitted by the community. Not all levels support or include all game modes.
This section will give you a quick overview on the levels included in the current version of Urban Terror, the level designer's name, the type of supported game modes and a brief description of the level.

Abbey

BSP name:
ut4_abbey
Author:
Tub
Description:
Urban/Religious
Modes:
All



Algiers

BSP name:
ut4_algiers
Author:
Tub
Description:
City/Urban
Modes:
All



Ambush

BSP name:
ut4_ambush
Author:
MasHeeN
Description:
Urban/City
Modes:
All



Austria

BSP name:
ut4_austria
Author:
tub
Description:
Urban/European Village
Modes:
All



Bohemia

BSP name:
ut4_bohemia
Author:
NulL
Description:
Urban
Modes:
All



Casa

BSP name:
ut4_casa
Author:
SweetnutZ
Description:
City/Spanish
Modes:
All



Docks

BSP name:
ut4_docks
Author:
BattleCow & Dragone
Description:
Industrial Seaside
Modes:
All



Crossing

BSP name:
ut4_crossing
Author:
MasHeeN
Description:
Urban/Indudstrial
Modes:
All



Eagle

BSP name:
ut4_eagle
Author:
MasHeeN
Description:
WW2/Castle
Modes:
All



Elgin

BSP name:
ut4_elgin
Author:
Riche
Description:
Urban/City
Modes:
All



Firing Rage

BSP name:
ut4_firingrange
Author:
Hybridesque
Description:
Shooting gallery
Modes:
All



Ghost Town

BSP name:
ut4_ghosttown
Author:
Nounou
Description:
Deserted city
Modes:
All



Harbor Town

BSP name:
ut4_harbortown
Author:
SquadLeader
Description:
Urban/Seaside
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Herring

BSP name:
ut4_herring
Author:
Codey
Description:
Industrial/Seaside
Modes:
FFA, TDM, TS, CTF, BOMB



Killroom

BSP name:
ut4_killroom
Author:
FrankieV & Nounou
Description:
Electric cage
Modes:
FFA, TDM, TS, ???



Kingdom

BSP name:
ut4_kingdom
Author:
Papyruny
Description:
Castle
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Kingpin

BSP name:
ut4_kingpin
Author:
Papyruny
Description:
Urban
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Mandolin

BSP name:
ut4_mandolin
Author:
NulL
Description:
Terrain/Desert City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Maya

BSP name:
ut4_maya
Author:
ALPHA_Wolf
Description:
Terrain/Ancient Ruins
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Mykonos

BSP name:
ut4_mykonos
Author:
MajkiFajki, JrandomNoob, NulL
Description:
Hellenistic city
Modes:
All



Oil Depot

BSP name:
ut4_oildepot
Author:
codey
Description:
Industrial
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Paris

BSP name:
ut4_paris
Author:
Clatoo & JrandomNoob
Description:
City
Modes:
All



Prague

BSP name:
ut4_prague
Author:
RabidCow & BladeKiller
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Prominence

BSP name:
ut4_prominence
Author:
HappyDay
Description:
Mansion
Modes:
All



Raiders

BSP name:
ut4_raiders
Author:
Papyruny
Description:
Jungle
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Ramelle

BSP name:
ut4_ramelle
Author:
Bar-B-Q
Description:
Urban/Bombed City
Modes:
FFA, TDM, TS, FTL, CTF



Ricochet

BSP name:
ut4_ricochet
Author:
Wetwired
Description:
City
Modes:
All



Riyadh

BSP name:
ut4_riyadh
Author:
dotEXE
Description:
Desert/Terrain
Modes:
FFA, TDM, TS, CTF



Sanctuary

BSP name:
ut4_sanc
Author:
Bar-B-Q
Description:
Urban
Modes:
All



Snoppis

BSP name:
ut4_snoppis
Author:
BladeKiller
Description:
Cave
Modes:
TDM, CTF, BOMB



Suburbs

BSP name:
ut4_suburbs
Author:
Shminky
Description:
Urban/City
Modes:
All



Subway

BSP name:
ut4_subway
Author:
Laerth
Description:
Urban/Transportation
Modes:
FFA, TDM, TS, FTL, CTF



Swim

BSP name:
ut4_swim
Author:
NRGizeR
Description:
Urban/Indoor
Modes:
FFA, TDM, TS, CTF



Thingley

BSP name:
ut4_thingley
Author:
Riche & Bladekiller
Description:
Urban/English City
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Tombs

BSP name:
ut4_tombs
Author:
BladeKiller & RabidCow
Description:
Terrain/Egyptian Ruins
Modes:
TDM, TS, FTL, C&H, CTF, BOMB



Toxic

BSP name:
ut4_toxic
Author:
Duf Kni3n
Description:
Industrial/Factory
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Tunis

BSP name:
ut4_tunis
Author:
MasHeeN
Description:
Urban/Compound
Modes:
FFA, TDM, TS, FTL, C&H, CTF, BOMB



Turnpike

BSP name:
ut4_turnpike
Author:
Wu
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF



Uptown

BSP name:
ut4_uptown
Author:
BattleCow
Description:
Urban/City
Modes:
FFA, TDM, TS, FTL, C&H, CTF


B Community created Levels

B.1 Where to download levels ?

Here s a partial list of Urban Terror support websites that have community created levels available for download:

folder Urban Zone
folder UrT Jumpers
folder Clan: 6th Floor
folder Clan: Fallin-Angels
folder Clan: BST
folder University of Utwente

B.2 Installing community levels

Each available level for download is designated with the extension, .pk3, .zip or possibly .pk3.zip, please note the file extension when you download new levels.

Files with .pk3 extensions can be downloaded and placed in your /UrbanTerror43/q3ut4/download directory.
If the file has a .zip extension open the file using a program like Winzip. When opened, if you see many files within this .zip, close Winzip and rename the extension to .pk3. If you open the file using Winzip and see a .pk3 file, extract the contents to your /UrbanTerror43/q3ut4/download.

Remember all map .pk3s will be placed in the /UrbanTerror43/q3ut4/download directory. DO NOT create a separate level sub-directory or DO NOT extract files from a .pk3, this will only cause a problem and the levels will not load correctly.

B.3 Autodownloading (ioUrbanTerror)

Auto-downloads only work on ioUrbanTerror clients of at least version 1.35urt (check your console to see the version), that have auto-download enabled (cl_autodownload 1). It works on any server.

This is how it works: The server sets a URL of the location of the maps, using: sets sv_dlURL "mysite.com" (try to keep the URL as short as possible). When a client doesn't have a map that's being played, it will try to download it from that URL. For example, the map that is being played is ut4_example.bsp, the sv_dlURL is mysite.com and the client doesn't have the map. It will then try to download it from: http://mysite.com/q3ut4/ut4_example.pk3. So when your sv_dlURL is mysite.com, make sure the actual pk3's are in http://mysite.com/q3ut4/.

Level Designers should make sure they never release two versions of a map with the same name. If you have a beta, call it ut4_mapname_beta1, ut4_mapname_beta2 etc. The .bsp always has to be the same name as the .pk3. Don't put multiple .bsp's in one .pk3 and don't use a small pk3 to fix a single texture of a previous pk3.

In 4.1, the default sv_dlURL is "urbanterror.info". There's a script running on urbanterror.info that will spread the downloads over multiple mirrors. Your client will need to be at least of version 1.35urt (supports redirects) and send a correct referrer (ioQ3://x.x.x.x) for the script to accept the request. Some security software blocks the referrer and you will get a 403 error. Turn off that 'security'.


level_none By FrozenSand  -  Wednesday, 28 October 2009  -  viewed by 4289 members and 58899 visitors

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