Level design
Arena Files
The .arena file will allow your map to appear in the start server map list and in the call vote map list. First create a new text file and save it in q3ut4/scripts/ as ut4_mapname.arena.
Now you need to add the information pertaining to your map; this is the arena file I made for Bohemia:
{
map "ut4_bohemia"
longname "Bohemia"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
}
map "ut4_bohemia"
longname "Bohemia"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
}
You need these three entries:
| map | This is the name of your .bsp file. |
| longname | This is the whole title of your map; this is what you'll see in the game menus. |
| type | This is the gametypes that are supported. |
Be sure not to add types which your map doesn't support. The complete list of types are:
| ut_ffa | Free For All | |
| ut_team | Team Deathmatch | |
| ut_survivor | Team Survivor | |
| ut_follow | Follow the Leader | |
| ut_cah | Capture and Hold | |
| ut_ctf | Capture the Flag | |
| ut_bomb | Bomb Mode | |
When you package your map, this file must go in the pk3's scripts/ folder.