i started this thread because i am looking for an extensive or full "urbanterror.def"-file and "entities.def"-file. i know that there are different ones around.
I worked with 2 very good files, where MacRadiant shows the exact wireframes of weapon entities and lights were shown as circles. i remember when right-clicking there was even "sun_light" after the "light"-entry in the menubar.
i destroyed my installation by accident and lost these good "def"-files.. After reinstalling i worked with other .def-files, where weapon-entities, lights ,info_player_starts, etc. just showing up as green squares in MacRadiant. Furthermore, when i do a func_breakable, the selected brushes become invisible in UrT, although they were correct textured.
i know there are .def-files for measurements, too...
so, can we use this thread to gather the most-working, full-blown .def-files?
EDIT: found good .def-files in KroniK's UrT-Mapping_Package: https://www.urbanter...apping-package/
Quote:
Entities (can be accessed from the right click menu in radiant):
-measurements.def - includes blocks to help measure jump distances etc.
-urbanterror.def - includes the new jump mode stuff
-urbanterror_bump.def - not sure exactly what this does.
-ut_item_drop.def - includes all UrT weapons and ammo and accessories.
-nem.def - a set of entities created by nemNEMnem
Thank you Kronik for these files.
I zipped them separatly and uploaded them to my public dropbox:
https://www.dropbox....Archiv.zip?dl=0
Is this ok?
This post has been edited by Lliil: 24 May 2018 - 10:58 AM