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Demo Manager by .net clan Rate Topic: -----

View your demo statistics in a searchable database!

#21 User is offline   Seven of Nine Icon

  •   former FS member   
  • Account: sevenofnine
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Posted 27 December 2013 - 07:49 PM

Maybe a simple <flag> notice with a streak. I'm very bad at these kind of things, sorry.

#22 User is offline   Facerip Icon

  • Account: facerip
  • Joined: 28-October 13
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Posted 27 December 2013 - 08:21 PM

Feed the players who picked the flag up into an array and if the flag is captured, sum up the player times as total time to capture. Then list who assisted, their time with the flag, and finally who captured. If the flag is reset, break the array of players/times down into individual contributions, not necessarily assists. Add a field in the results pane showing time carried flag, time assisted, and time captured. Then just list who captured, who assisted each capture, the total sum of the capture in question. You could go as far as list failed attempts vs successful attempts so that team captains can compare and contrast a successful line up. (I don't play CTF much, so I have no clue what would be helpful for statistical gathering aside from what was spoke of.)


#24 User is offline   Facerip Icon

  • Account: facerip
  • Joined: 28-October 13
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Posted 01 January 2014 - 08:03 PM

View PostBarbatos, on 28 December 2013 - 12:10 PM, said:

Are you planning to open-source this tool?


I do not think he plans on making it open source. Time will tell.

#25 User is offline   bzegs Icon

  • Account: bzegs
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Posted 02 January 2014 - 01:55 AM

what are you his spokesperson
-CaMar0z

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#26 User is offline   Jacepriester Icon

  •   community dev   

Posted 02 January 2014 - 07:03 AM

I'm not going to opensource it. On the one hand I'm using it as a minor advertisement for myself and for the clan, and opensourcing it allows those to be removed, which takes away my incentive for making it.

On the other hand, the code rips apart demos and analyzes everything in them packet by packet. The problem here is that the code could be tweaked to not only read, but also edit the demos, removing text and events and even going so far as changing player locations and all that. Obviously not good if it's used for evil, so I think it's best it stays closed source.

#27 User is offline   iynque Icon

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Posted 09 January 2014 - 09:42 PM

View PostJacepriester, on 02 January 2014 - 07:03 AM, said:

I'm not going to opensource it. On the one hand I'm using it as a minor advertisement for myself and for the clan, and opensourcing it allows those to be removed, which takes away my incentive for making it.

On the other hand, the code rips apart demos and analyzes everything in them packet by packet. The problem here is that the code could be tweaked to not only read, but also edit the demos, removing text and events and even going so far as changing player locations and all that. Obviously not good if it's used for evil, so I think it's best it stays closed source.

In other words, JP can now edit demos, so don't trust him :tongue: :biggrin: :ohmy: :ohmy: :ohmy:
|FA|iynque 😈 Fallin-Angels

#28 User is offline   Brainie Icon

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Posted 10 January 2014 - 04:52 AM

He did better than that and I know what I'm talking about!
Psychologic People - Team Canada - Psychology in Urban Terror
ClanBase Writer and Referee - Ask me if issues

#29 User is offline   Rappio Icon

  •   mapper   
  • Account: rappio
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Posted 02 August 2017 - 09:20 PM

Does anyone have this, please share!
What is the sound of silent scream when you still map with GTK Radiant 1.5

#30 User is offline   Biddle Icon

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Posted 10 November 2019 - 05:08 PM

View PostRappio, on 02 August 2017 - 09:20 PM, said:

Does anyone have this, please share!


A few people asked me about that tool, so I reuploaded it. You can download it there.

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