Urban Terror Forums: 4.2 Feature Preview - Jump Map Training - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (10 Pages)
  • +
  • 1
  • 2
  • 3
  • 4
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

4.2 Feature Preview - Jump Map Training Rate Topic: -----

#11 User is offline   apath0 (old) Icon

  • Joined: 06-July 07
  • Posts: 101

Posted 21 August 2008 - 07:34 PM

omg thx 27, this is absolutely awesome!

#12 User is offline   xer0kill (old) Icon

  • Joined: 12-August 07
  • Posts: 1,742
  • LocationCorvallis, Oregon

Posted 21 August 2008 - 08:07 PM

Even though I generally despise jump servers, I have to admit you've done something that will please most of the community. Man, you work your ass off on this shit two-sev! I can't wait to see the new gibs...! Or not. Either way, I know 4.2 is going to be badass and probably have some cool secret shit we don't even know about yet.

#13 User is offline   Dragonne Icon

  •   former FS member   
    Mapper
  • Account: dragonne
  • Country:
  • Joined: 13-June 10
  • Posts: 1,070

Posted 21 August 2008 - 08:31 PM

Quote

...I have to admit you've done something that will please most of the community...


Most? :roll:

If that's true then I don't want to be here anymore. I don't think it is. Some do the jump thing, but most still play to actually shoot once in a while.

#14 User is offline   blackviper91 (old) Icon

  • Joined: 02-April 08
  • Posts: 388

Posted 21 August 2008 - 08:36 PM

It'll please me. I still like to shoot stuff, but learning to jump better will make me better at shooting stuff in other game modes. Plus the fact that this is a competitive gamemode (I love competition :D)

#15 User is offline   Delirium Icon

  •   QA member   
  • Account: delirium
  • Country:
  • Joined: 28-February 10
  • Posts: 5,416

Posted 21 August 2008 - 09:15 PM

wait allthough i love this idea

what about maps with lava in them :/

that are there on purpose


and lemming bits that are there on purpose

bullet_loaderAdvertisement

#16 User is offline   AKGRIZZLY (old) Icon

  • Joined: 07-May 06
  • Posts: 4,898
  • LocationAlaska

Posted 21 August 2008 - 09:19 PM

I think he said trigger_hurt and lemmings still kill you...no?

#17 User is offline   Nexu Icon

  •   clan leader   
  • Account: nexu
  • Main tag: |it|
  • Country:
  • Joined: 26-June 07
  • Posts: 4,265

Posted 21 August 2008 - 09:39 PM

Quote

Meh. I like to learn stuff on my own thanx. :lol:

It would be an option, not mandatory. :o

#18 User is offline   Delirium Icon

  •   QA member   
  • Account: delirium
  • Country:
  • Joined: 28-February 10
  • Posts: 5,416

Posted 21 August 2008 - 09:45 PM

Quote

I think he said trigger_hurt and lemmings still kill you...no?


oh lol missed that hehehe

#19 User is offline   trip Icon

  • Account: trip
  • Joined: 19-April 10
  • Posts: 109

Posted 21 August 2008 - 10:04 PM

Quote

Once a player has hit all the goals, the maps over.

HOPEFULLY this'll allow mappers to update their jump maps to make competitive scenarios - I'd love to hear some feedback on this!


Overall this sounds like a great idea!

But about the map ending when a person hits all the goals, this could make it frustrating for less skilled jumpers or people new to a map. If a skilled jumper completes it quickly then the map will end before people have got the hang of it and they will have to wait till it the it cycles through other maps before trying it again.

Perhaps you could add a jump practice mode as well which would be the same with the targets and everything but doesn't end when one person completes it, is just time limited. Or maybe allow there to be several minutes practice before the competetive run starts, like the few seconds "running around time" at the start of the other gamemodes.

Also will the boot work? Would be great for kicking people off platforms :evil:

#20 User is offline   MerkyMerc Icon

  •   verified donor   
  • Account: merkymerc
  • Country:
  • Joined: 28-February 10
  • Posts: 1,267

Posted 21 August 2008 - 10:46 PM

I really like this idea, TY 27 :D

about the map ending before less-skilled jumpers finish, they could just practice offline on their own local server, then go back online to hand out some whoopins  :-)

  • (10 Pages)
  • +
  • 1
  • 2
  • 3
  • 4
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users

Advertisement


Copyright © 1999-2024 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942