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I really like this idea, TY 27
about the map ending before less-skilled jumpers finish, they could just practice offline on their own local server, then go back online to hand out some whoopins
about the map ending before less-skilled jumpers finish, they could just practice offline on their own local server, then go back online to hand out some whoopins
I'm not really into this whole jumping thing and I will say that I'm a bit of a skeptic when it comes to its viability, but I do have some comments of my own to make. I did take the time to watch a server one day and I think more would prefer to be around others when working out how to get through these maps. I can't speak for others, but it appeared to me that commradere was key to the enjoyment of these maps. I personally would find it frusterating to have this interrupted by someone much better than I. I think most of you that have ever entered a foot race don't necessarily quit even though someone has already won and I can see the same thing translates here.
Anyways, I feel that this is a step in the right direction to make this 'mode' more interesting. I also feel that it would behoove the jumping community to build their community base by making lower level maps. I'm talking about the lowest level map being no more difficult than jumping the fence on sanc and then moving up to more complex evil misato san creations. I know that complexity builds currently on a map basis and this is ok, but I wonder how this is any different from playing against a stacked team over and over on a pub. The newer portion of your community is bound to quit out of pure frustration sooner or later if there is no possibility of winning on a per map basis. Perhaps a map cycle with with ever increasing difficulty would be more interesting. If that is impossible, perhaps someone would be willing to kick start a tournament like Rambetter on maps that people can warm up for.
I said before that I'm a bit of a skeptic. I think again like Rambetter that you will need to constantly adjust your maps to make them more interesting. I beat single player games in the past and never bothered to play them ever again (ex: pac in time, megaman). It would also be welcomed if some of you out there would spend more time not making unsightly maps. Perhaps even new player features such as wall sliding would also be of interest (*hint* *hint*).
nem`