Urban Terror Forums: xorg vs. xfree - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (3 Pages)
  • +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • This topic is locked

xorg vs. xfree Rate Topic: -----

#21 User is offline   L3mMinG (old) Icon

  • Joined: 20-February 04
  • Posts: 862

Posted 30 August 2004 - 11:45 PM

Did you even see my screenshot ?

#22 User is offline   HoboHumpinSlut (old) Icon

  • Joined: 07-February 04
  • Posts: 2,308

Posted 31 August 2004 - 12:11 AM

shadows and translucency...yummy

#23 User is offline   gk245 (old) Icon

  • Joined: 07-February 04
  • Posts: 88

Posted 31 August 2004 - 04:27 PM

Quote

Did you even see my screenshot ?


yep. Its sort of annoying to me, this transparancy behaviour, so i could care lesss. Looks cool, but doesn't make one more productive...i suppose you could just show off..

Or maybe i am just too uncool for X.org... :P

#24 User is offline   L3mMinG (old) Icon

  • Joined: 20-February 04
  • Posts: 862

Posted 31 August 2004 - 05:29 PM

To be honest the transparency would only make for cool side-effects like the transparent title bar of inactive windows mac style, so I disabled it right after the screenshot.

I kinda like the shadows though :)

This is just an illustration of what could be achieved using the new extension in x.org. Considering openGL transformations on a window's pixmap are possible, hardware accelerated eye candy is possible and some stuff is actually quite helpfull. Take the Mac os 10.3's expose feature for instance, that just rocks :twisted:
http://www.apple.com...eatures/expose/

edit: that video is kinda missing the point, but it's also possible to zoom out all the on screen windows so none overlap and then click the one you want activated so they all zoom in with the selected one in front.

#25 User is offline   gk245 (old) Icon

  • Joined: 07-February 04
  • Posts: 88

Posted 01 September 2004 - 06:36 AM

yes, exactly. This release is just showing us what can be done. So, i guess we will have to wait a bit to have developers do some nifty things with it. Then it will really take off.

Funny how apple is almost first with these things and sad that they don't control even fraction of the market. Thats what happens when you are proprietory closed hardware...and have a operating system that doesn't run on x86.

bullet_loaderAdvertisement

#26 User is offline   L3mMinG (old) Icon

  • Joined: 20-February 04
  • Posts: 862

Posted 01 September 2004 - 08:42 AM

Well the underlying freeBSD architecture of mac os x runs fine on x86 so I'm pretty sure the interface would as well. Apple just wouldn't sell much of their hardware anymore if they released a recompiled x86 version :)

#27 User is offline   Insane_Penquin (old) Icon

  • Joined: 09-February 04
  • Posts: 47
  • Locationwaco, tx

Posted 11 September 2004 - 06:42 AM

Quote

Just installed new X.org (the pre 6.8.0) and the nice features seem to work just fine :)

http://wilma.vub.ac....tommel/pwnt.jpg


how do you install this once you download those seven files. im to the point of having the xc folder with stuff in it but the readme doesnt say much and im not sure what to do.

#28 User is offline   gk245 (old) Icon

  • Joined: 07-February 04
  • Posts: 88

Posted 11 September 2004 - 03:13 PM

Quote

if anyone needs help installing this, check this thread out:


http://episteme.arst...&m=897003555631


#29 User is offline   Insane_Penquin (old) Icon

  • Joined: 09-February 04
  • Posts: 47
  • Locationwaco, tx

Posted 14 September 2004 - 04:49 AM

thanks man, that hit the spot

#30 User is offline   gk245 (old) Icon

  • Joined: 07-February 04
  • Posts: 88

Posted 15 September 2004 - 06:55 PM

welcome. :) Just make sure to read through the thread, since there are many links and install info scattered throughout.

  • (3 Pages)
  • +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • This topic is locked

2 User(s) are reading this topic
0 members, 2 guests, 0 anonymous users

Advertisement


Copyright © 1999-2024 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942