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What are you working on? Rate Topic: ***** 3 Votes

#51 User is offline   negoziatore (old) Icon

  • Joined: 05-June 09
  • Posts: 114

Posted 21 July 2009 - 11:45 AM

Quote

Based off of this photo:
Posted Image

yeah, basically this one is going to take me a long time.

working on textures and stuff (archs are the most annoying thing when it comes to textures)


Impressive!!!

#52 User is offline   negoziatore (old) Icon

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Posted 21 July 2009 - 11:47 AM

Quote

haha i asked you on your server if i could and you said i could :P
but i think that will be scrapped due to a new toy i have been playing with.
if you want my .map you could have it to play with :P i would love to see what you would do to it


Ok let me check your .map, my server needs a new fun map :P

send it as an attachment to steroads@libero.it

Don't forget it ;)

Ah, important, textures and shaders too, of course.

#53 User is offline   H3NRY Icon

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Posted 21 July 2009 - 12:17 PM

sent it :).  there will be one missing texture on the jump pad thing but thats ok, it was a missing texture on purpose lol

#54 User is offline   negoziatore (old) Icon

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Posted 21 July 2009 - 01:41 PM

Quote

sent it :).   there will be one missing texture on the jump pad thing but thats ok, it was a missing texture on purpose lol


ouch, the compiler fail!!! I tried to caulk everything and it works. U forgot to caulk non visible tris... this will take me much much time...

#55 User is offline   negoziatore (old) Icon

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Posted 21 July 2009 - 01:46 PM

ouch again, the floor is subdivided in tris!!! Too much work for me  :-(
This is why i hate terragen...

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#56 User is offline   H3NRY Icon

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Posted 21 July 2009 - 02:52 PM

haha it all built for me and ran...  there werent even any FPS drops with it so large and open.
i used a combo or 3dsmax and milkshape and a export plugin to make the terrain so i figured a lot of it would be useless tris

#57 User is offline   kabam101 Icon

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Posted 21 July 2009 - 03:39 PM

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Impressive!!!

indeed

#58 User is offline   H3NRY Icon

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Posted 25 July 2009 - 09:30 PM

allrighty... i got bored and started to make a car from brushes...  and made a skybox with terragen :)  [you cant see the later]
Posted Image

#59 User is offline   Pharax (old) Icon

  • Joined: 29-August 08
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  • LocationQuebec, capital of North America

Posted 25 July 2009 - 10:52 PM

Working on a a remade and enhanced version of my dead ut4_tradepoint project. Thanks to a friend who still had a packaged test version, I've been able to decompile and salvage some parts of it. Woot !

#60 User is offline   kabam101 Icon

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Posted 27 July 2009 - 05:08 PM

Quote

Working on a a remade and enhanced version of my dead ut4_tradepoint project. Thanks to a friend who still had a packaged test version, I've been able to decompile and salvage some parts of it. Woot !


that is good

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