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What are you working on? Rate Topic: ***** 3 Votes

#31 User is offline   Nightcrawl (old) Icon

  • Joined: 03-January 08
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  • LocationSweden

Posted 27 January 2009 - 10:51 PM

Quote



Cool. Those walls are patches? Gave it a very... special look :) It sort of reminded of TRaK's (?) map with funny angled buildings that he posted some screenshot off i think... he wasn't sure for what game it was gonna be for though.

#32 User is offline   {C9}Wolverine (old) Icon

  • Joined: 16-November 07
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  • LocationWashington State, USA

Posted 27 January 2009 - 10:54 PM

http://forums.urbant...ic,14190.0.html

#33 User is offline   Delirium Icon

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Posted 11 May 2009 - 01:44 AM

just a minor bump

http://www.urbanterr...ew/3weeks_2.jpg

3 Weeks worth of work and aiming for ~5v5 Team Survivor

#34 User is offline   NulL Icon

  •   former FS member   
    Level Designer
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Posted 11 May 2009 - 05:59 AM

Top draw Delirium!

If that ground texture looks as tiled at ground level, you can use the trick i did in mandolin and slap a tcmod turb on each texture stage.

#35 User is offline   Delirium Icon

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Posted 12 May 2009 - 03:30 AM

Quote

If that ground texture looks as tiled at ground level, you can use the trick i did in mandolin and slap a tcmod turb on each texture stage.

I tried to get rid of the effect by putting some alpha blending in each area, but yea for sure ill give you leet haxy trick a try =D
and mess round with it a bit

Edit: more (but useless) previews to see how it has been coming along over the weeks (posted them here to show how I have been making it)
http://www.urbanterr...eview/1week.jpg
http://www.urbanterr...view/2weeks.jpg
http://www.urbanterr...view/3weeks.jpg

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#36 User is offline   Delirium Icon

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Posted 14 July 2009 - 10:03 AM

MOAR TREES!

http://www.urbanterr...models/tree.jpg

624 Tris 8]

#37 User is offline   SeleNiuM (old) Icon

  • Joined: 27-January 08
  • Posts: 250

Posted 14 July 2009 - 10:43 AM

oh wow very nice trees Del.

#38 User is offline   Delirium Icon

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Posted 14 July 2009 - 11:04 AM

they come in 3 flavors of bark :D

#39 User is offline   negoziatore (old) Icon

  • Joined: 05-June 09
  • Posts: 114

Posted 14 July 2009 - 11:38 AM

left my project away, a forest, i got a huge fps drop planting trees...

Now i wanna do a jailbreak /free the prisoners mod style map...

Anyone has a good inspirational idea on how to build a medioeval castel/gothic prison?

#40 User is offline   Delirium Icon

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Posted 15 July 2009 - 12:59 AM

http://www.urbanterr...s/toh_tree1.jpg
http://www.urbanterr...s/toh_tree2.jpg

=]

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