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Sample Server Configuration Rate Topic: -----

#1 User is offline   rashly (old) Icon

  • Joined: 08-February 04
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  • Locationlong island

Posted 02 April 2004 - 10:29 PM

This usually goes in server.cfg.

//////////////////////////*** Administrator Info ***
sets Admin "NewbieAdmin"   //Your name
sets Email "email@spam.me"   //Your email address

////////////////////////*** Server Name and Daily Message ***
set sv_hostname "Urban Terror CTF Server - Q3UrT 3.4"
set g_motd "Welcome to our Urban Terror server"// This is the message that will be displayed during loading.
set location "3"

/////////////////////////*** General Game Settings ***
set sv_maxclients "14"       // The maximum number of connected clients allowed.
set g_maxGameClients "14"   // The maximum number of players that can actually join into the game.  All other connected clients can only Spectate.
set sv_privateClients "0" // sv_privateClients and sv_privatePassword allow for private slots on the server.  Example:  If sv_maxclients = 16 and sv_privateClients = 2 then there will be 14 public slots and 2 private.
set g_gametype "7"           // 0 = Free-For-All, 1 = Single Player, 3 = Team Deathmatch, 4 = Team Survivor, 5 = Follow the Leader, 6 = Capture and Hold, 7 = CTF, 8 = Bomb
set timelimit "25"           // 0 = none
set fraglimit "0"           // 0 = none
seta g_suddendeath "1"
set g_referee "0"            // Enable referee, 1 = enable, 0 = disable
set g_refnoBan "1"           // If 1 ref will not be able to ban users
set g_aries "1"              // 0 disables aries damage system - not advised
set g_bulletPredictionThreshold "5"
set g_allowBulletPrediction "1"
set g_syncronousclients "0"
set g_antiwarp 1
set g_antiwarpTol 60 // It,s the MS tolerance before g_antiwarp decides that you're a warper.
set sv_cheats 0
seta g_healthreports "1"  // Players will know attacker's health post-mortem
set g_swaproles 0 // at Intermission, teams are swapped, map starts up again with a warmup

////////////////////////*** Team Game Settings ***
set g_allowChat "2"
set g_friendlyFire "1"          // 0 = off, 1 = on
set g_maxteamkills "3"          // Number of team kills allowed before kick.
set g_teamkillsforgivetimer "0" // Determines the number of minutes to forgive a tk.  0 is never.
set g_maintainTeam "0" 
seta g_followForced "1"
set g_teamForceBalance "0"      // Prevent users from joining lopsided teams.
set g_teamAutoJoin "1"

//////////////////////*** Survivor Specific Settings ***
seta g_survivorRule "0"
set g_survivorRoundDelay "5" // Delay between rounds in team survivor.
set g_survivorRoundTime "4"  // Length of a round in team survivor.

/////////////////////*** Bomb Specific Settings ***
seta g_bombexplodetime "40"  // Time that bomb counts down until BOOM!!
seta g_bombdefusetime "8"  // Time required to defuse a ticking bomb
seta g_bombRules "0"  // Setting of "0" scores Bomb by traditional method.

/////////////////////*** CTF Specific Settings ***
set capturelimit "8"        // 0 = none
seta g_flagReturnTime "30"

////////////////////*** Passwords ***
set rconpassword "password"          // Remote administration password.
//set g_refPass ""             // Set referee password
set sv_privatePassword "password"  // Password for private slots on server.  Client enters password by typing "set password -----" at the console.
set g_password ""

////////////////////*** Warmup ***
set g_doWarmup "0"          // 0 = off, 1 = on
set g_warmup "8"            // Warmup time in seconds.
set g_respawnDelay 10
set g_waverespawns 0
set g_respawnProtection "2" // Protects players for X seconds after respawn

/////////////////////*** Bot Setup ***
set bot_enable "1"        // 0 = off, 1 = on
set g_spskill "4"         // Determines the skill level of the bots on a server variables 1-5, 1 being lowest and 5 being nightmare.
set bot_minplayers "4"  // This command manages the addition/removal of autobots.  Bots will leave if there is not enough room on the server. As people join, the bots remove themselves one at a time to allow room for the addition of players.

/////////////////////*** Server Settings ***
set sv_pure "1"             // A Pure server will only let users connect if they have the exact same .pk3 files in their q3ut directory as the server does.  Helps stop cheaters from using modified code.
set g_allowvote "1"         // 0 = off, 1 = on
seta g_failedVoteTime "100"
set sv_allowdownload "0"    // 0 = off, 1 = on
set gamename "q3ut3"
set sv_maxRate "10000"       // Sets the maximum allowable rate a client may have set when connected to the server. A suggested setting is 8000 or 10000 so server bandwidth is not used up by high speed clients, thus allowing modem players to have a smoother game.
set logfile "0"             // Turn logging on/off
set g_log ""      // This is to set the name of the output file.  By default it's "games.log". 
set g_logsync "1"           // Enable buffered logging
set g_logroll "1"           // Roll over logs to prevent any one from getting too large
set g_inactivity 150    // Number of seconds before an inactive player is kicked.
set sv_timeout "180"
set sv_floodProtect "1"
set sv_reconnectlimit "0"
seta g_gravity "800"
seta g_knockback "1000"
seta g_smoothClients "1"
seta g_precipAmount 0
seta g_enablePrecip 0
set g_enabledust "1"
set g_enablebreath "1"
seta pmove_fixed "1"
seta pmove_msec "8"
seta timescale "1"
seta g_removeBodyTime "5"
set filterban "1"
set sv_maxPing "0"
set g_teamnamered "Pimps"
set g_teamnameblue "Playas"

////////////////////////*** Master Servers ***
set sv_master1 "master3.idsoftware.com"  // By default the server will report to the Id Software master server.
set sv_master2 "master.urbanterror.net" // Use this to integrate with urbanterror.net applications
set sv_master3 "master0.gamespy.com:28900"  // Server reports to gamespy master server.
set sv_master4 "q3master.barrysworld.com:27950"
//set sv_master5 ""
// The server can report to a maximum of 5 master servers.

////////////////////////*** Map Rotation ***
exec punkbuster.cfg
sv_punkbuster 1
pb_sv_enable 1
sv_joinmessage "Next Map: Golgotha 2"
set g_matchmode "0"
set g_mapcycle "mapcycle.txt"
map ut_algiers


#2 User is offline   Aarsbuds0r (old) Icon

  • Joined: 21-January 04
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Posted 03 April 2004 - 12:43 AM

Im sorry, but where do you get your info??

set sv_snaps 25 ??? does that even excist??
set g_teamkillsforgivetimer should be g_teamkillsforgivettime
set g_followEnemy "0" and g_followenemy dont excist anymore, they are now 1 cvar called "g_followstrict".
set roundtimelimit "3" that cvar does nothing...
set g_survivorRoundDelay "5" does nothing
set g_needpass "0" not needed. When you set a pass its auto enabled. When you remove pass its auto disabled.
set g_doWarmup "0" doesnt excist anymore.
set sv_zombietime "1" doesnt do anything??
seta sv_cheats "0" is read only
seta pmove_fixed "1" and seta pmove_msec "8"?? WTF???

Again, very nice of you for trying to help, but please dont post bullshit... It will confuse noobies who take all this info as the truth...

#3 User is offline   rashly (old) Icon

  • Joined: 08-February 04
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Posted 03 April 2004 - 01:26 AM

Quote

Im sorry, but where do you get your info??

set sv_snaps 25 ??? does that even excist??
set g_teamkillsforgivetimer should be g_teamkillsforgivettime
set g_followEnemy "0" and g_followenemy dont excist anymore, they are now 1 cvar called "g_followstrict".
set roundtimelimit "3" that cvar does nothing...
set g_survivorRoundDelay "5" does nothing
set g_needpass "0" not needed. When you set a pass its auto enabled. When you remove pass its auto disabled.
set g_doWarmup "0" doesnt excist anymore.
set sv_zombietime "1" doesnt do anything??
seta sv_cheats "0" is read only
seta pmove_fixed "1" and seta pmove_msec "8"?? WTF???

Again, very nice of you for trying to help, but please dont post bullshit... It will confuse noobies who take all this info as the truth...

sv_snaps is 25 for our server, but most people (and clients) have it as 20 (i also beleive it is locked now at 20 for clients)
g_teamkillsforgivetimer is correct. what you said was wrong.
g_followenemy does exist but of course g_followstrict is used instead, but doesnt have to be.
roundtimelimit was left over from 2.x
g_survivorrounddelay is the time inbetween rounds.
g_needpass could be changed to 0 if you have a password in to disable it.
g_do warmup was left from 2.x.
sv_zombietime is the time before inactive clients are disconnected.
pmove_msec and pmove_fixed were left over before cg_physics.

there are just a couple of extra things in there from older versions. nothing will affect gameplay. you are just nickpicking and showing your ignorance of some of these commnds. thats why the title is "sample config" to give people an example of what a server config looks like.

#4 User is offline   Aarsbuds0r (old) Icon

  • Joined: 21-January 04
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  • LocationNetherlands, The

Posted 03 April 2004 - 10:09 AM

Quote

sv_snaps is 25 for our server, but most people (and clients) have it as 20 (i also beleive it is locked now at 20 for clients)
g_teamkillsforgivetimer is correct. what you said was wrong.
g_followenemy does exist but of course g_followstrict is used instead, but doesnt have to be.
roundtimelimit was left over from 2.x
g_survivorrounddelay is the time inbetween rounds.
g_needpass could be changed to 0 if you have a password in to disable it.
g_do warmup was left from 2.x.
sv_zombietime is the time before inactive clients are disconnected.
pmove_msec and pmove_fixed were left over before cg_physics.

there are just a couple of extra things in there from older versions. nothing will affect gameplay. you are just nickpicking and showing your ignorance of some of these commnds. thats why the title is "sample config" to give people an example of what a server config looks like.


Theres not even a cvar called sv_snaps, the serversetting that relates to the clientside snaps settings is sv_fps. And theres no point setting it to 25.

g_teamkillsforgivetimer is WRONG, you need to get rid of the last r. Check it yourself by typing /rcon g_teamkillsforgivetimer. Wont work.

g_followenemy doesnt excist anymore, it doesnt work.

g_survivorrounddelay used to be time between 2 rounds, but its not doing anything anymore.

sv_zombietime disconnects inactiveplayers? Isnt that g_inactivity?

I am not nickpicking, I am trying to stop wrong information reachin n00bies. Also, I have tested all these commands to be sure and the test showed me I totally wasnt ingorant about the commands.

Anywayz, if you're gonna put up a sample-config, make it a good one please.

#5 User is offline   rashly (old) Icon

  • Joined: 08-February 04
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Posted 03 April 2004 - 07:16 PM

http://www.urbanterr...inet_server.cfg is where the g_teamkillsforgivetimer is stated.

the rest of your comments were noted and changes were made as neccessary.

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#6 User is offline   Aarsbuds0r (old) Icon

  • Joined: 21-January 04
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Posted 03 April 2004 - 11:49 PM

I guess the manualmaker made a little typ0 then =]

#7 User is offline   rashly (old) Icon

  • Joined: 08-February 04
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Posted 09 April 2004 - 09:19 PM

it is g_teamkillsforgivetimer

http://www.theblam.n...orgivetimer.jpg

#8 User is offline   Aarsbuds0r (old) Icon

  • Joined: 21-January 04
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Posted 12 April 2004 - 11:43 PM

No, its not: Posted Image

#9 User is offline   Aarsbuds0r (old) Icon

  • Joined: 21-January 04
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Posted 13 April 2004 - 12:32 AM

LoL, how can this be? Do we both use UrbanTerror 3.4??? loo00l...

#10 User is offline   rashly (old) Icon

  • Joined: 08-February 04
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Posted 13 April 2004 - 01:30 AM

lol, i just tried it again and g_teamkillsforgivetimer worked again for me and g_teamkillsforgivetime didnt. i'm using 3.4.

what os is your server running (not that it should matter).

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