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*updated!* ut4_aerodynamic_A2 Rate Topic: -----

#21 User is offline   žalost (old) Icon

  • vivisectionist
  • Joined: 26-March 07
  • Posts: 3,535
  • Locationseahorse seahell

Posted 24 February 2009 - 04:35 AM

WORKS:


textures/hayame/slickcush
{
qer_trans .5  // trans in radiant
qer_editorimage textures/hayame/slickcush.tga  // editor image, be sure to make one
surfaceparm nodraw  // doesn't draw in-game
surfaceparm nodamage // cusion the landing, use nodamage instead of cushion for use with other surfacesparms of that nature
surfaceparm slick // make the surface slick
}



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