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ut4_skyjumps_beta1 (and beta2) Rate Topic: -----

#21 User is offline   H3NRY Icon

  • Account: h3nry
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Posted 11 March 2009 - 07:34 PM

you can make a func_door that only allows the team you want to go thru... that would be a simple fix

#22 User is offline   wraith4.x (old) Icon

  • Urban Soul
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Posted 11 March 2009 - 10:03 PM

Quote

devmap or brain/google?


lol no not devmap....definitely the latter :lol:

#23 User is offline   Daedalus Icon

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Posted 12 March 2009 - 11:40 AM

Good thinking H3NRY.

Lol, why are solutions so simple once someone has given you one, but so unattainable beforehand :) :)

Though, i think i'll probably leave the flags capturable and take-able, there is always the potato to come to the rescue.

#24 User is offline   H3NRY Icon

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Posted 12 March 2009 - 05:11 PM

only if both flags are taken...  otherwise it will be unstoppable

#25 User is offline   Daedalus Icon

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Posted 12 March 2009 - 05:53 PM

I suppose someone hogging the flag will only be a problem if others want to capture also, so if they take the other flag (which they will do if they take either door) that should encourage a H.P.

I must admit, i'm now reluctant to completely rule out 'taking' a flag, as i find a great recreational activity is to taunt noobs of the opposite team by putting their flag just after a jump they cant do :D Of course this is done under the guise of motivation.. ;)

I do like the idea though, i don't know why i didn't think of it myself... (obvious replies unneccessary; i may only have one, but i use that brain cell very efficiently!  :-P)

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#26 User is offline   H3NRY Icon

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Posted 12 March 2009 - 06:05 PM

lol.. thats a great idea :D  sounds funny as hel to watch :)

and in the time it took me to post this, my internet disconnected 4 times..  thats what i get for not paying the phone bill :) (internet and cellphones are on the same account so one goes they both go.. the internet is buggy so i can still get online :] )

#27 User is offline   3o01 (old) Icon

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Posted 12 March 2009 - 08:57 PM

Looks nice.

#28 User is offline   wraith4.x (old) Icon

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Posted 13 March 2009 - 02:54 AM

there's a few places you can do 2 jumps in 1 :evil:.....hmmm, maybe 3 in 1....haven't tried

#29 User is offline   Daedalus Icon

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Posted 23 March 2009 - 09:38 PM

Link -> ut4_skyjumps_beta2 is available.

Mainly bugfixes, and tweaks. Hopefully this will be the penultimate version, before final, but that depends on how many new bugs i've introduced... ;)

P.S. Thanks Drezil for the cool idea!

#30 User is offline   Daedalus Icon

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Posted 23 March 2009 - 10:38 PM

I've just found a glaring bug in the map, so for the 4 people who downloaded it: Please delete the map you have downloaded!

(I was loathed to make it beta 3 just for this, though i must admit i wasn't sure whether this was still 'not the done thing'...)

The file is now ok to download, sorry again...!

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