I just downloaded Elder Scrolls and ran it in dosbox and the start up screen is fine every thing runs smooth except for the gameplay. Its so slow i have to wait 5 minutes to go across the room any one know how i can fix this?
http://en.wikipedia....r_Scrolls_Arena
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Elder Scrolls arena REALLY bad fps (in dosbox)
#3
Posted 14 March 2009 - 05:12 AM
Why do people bring software with a README.TXT?
Q: The game/application runs much too slow!
A: Look at the section "How to run resource-demanding games" for more
information.
=======================================
9. How to run resource-demanding games:
=======================================
DOSBox emulates the CPU, the sound and graphic cards, and other peripherals
of a PC, all at the same time. The speed of an emulated DOS application
depends on how many instructions can be emulated, which is adjustable
(number of cycles).
CPU Cycles
By default (cycles=auto) DOSBox tries to detect whether a game needs to
be run with as many instructions emulated per time interval as possible.
You can force this behaviour by setting cycles=max in the DOSBox
configuration file. The DOSBox window will display a line "Cpu Cyles: max"
at the top then. In this mode you can reduce the amount of cycles on a
percentage-basis (hit CTRL-F11) or raise it again (CTRL-F12).
Sometimes manually setting the number of cycles achieves better results,
in the DOSBox configuration file specify for example cycles=30000. When
running some DOS application you can raise the cycles with CTRL-F12 even
more, but you will be limited by the power of your actual CPU. You can see
how much free time your true CPU has by looking at the Task Manager in
Windows 2000/XP and the System Monitor in Windows 95/98/ME. Once 100% of
your real CPU time is used there is no further way to speed up DOSBox
unless you reduce the load generated by the non-CPU parts of DOSBox.
Q: The game/application runs much too slow!
A: Look at the section "How to run resource-demanding games" for more
information.
=======================================
9. How to run resource-demanding games:
=======================================
DOSBox emulates the CPU, the sound and graphic cards, and other peripherals
of a PC, all at the same time. The speed of an emulated DOS application
depends on how many instructions can be emulated, which is adjustable
(number of cycles).
CPU Cycles
By default (cycles=auto) DOSBox tries to detect whether a game needs to
be run with as many instructions emulated per time interval as possible.
You can force this behaviour by setting cycles=max in the DOSBox
configuration file. The DOSBox window will display a line "Cpu Cyles: max"
at the top then. In this mode you can reduce the amount of cycles on a
percentage-basis (hit CTRL-F11) or raise it again (CTRL-F12).
Sometimes manually setting the number of cycles achieves better results,
in the DOSBox configuration file specify for example cycles=30000. When
running some DOS application you can raise the cycles with CTRL-F12 even
more, but you will be limited by the power of your actual CPU. You can see
how much free time your true CPU has by looking at the Task Manager in
Windows 2000/XP and the System Monitor in Windows 95/98/ME. Once 100% of
your real CPU time is used there is no further way to speed up DOSBox
unless you reduce the load generated by the non-CPU parts of DOSBox.
#5
Posted 14 March 2009 - 02:13 PM
Quote
Why do people bring software with a README.TXT?
Q: The game/application runs much too slow!
A: Look at the section "How to run resource-demanding games" for more
information.
=======================================
9. How to run resource-demanding games:
=======================================
DOSBox emulates the CPU, the sound and graphic cards, and other peripherals
of a PC, all at the same time. The speed of an emulated DOS application
depends on how many instructions can be emulated, which is adjustable
(number of cycles).
CPU Cycles
By default (cycles=auto) DOSBox tries to detect whether a game needs to
be run with as many instructions emulated per time interval as possible.
You can force this behaviour by setting cycles=max in the DOSBox
configuration file. The DOSBox window will display a line "Cpu Cyles: max"
at the top then. In this mode you can reduce the amount of cycles on a
percentage-basis (hit CTRL-F11) or raise it again (CTRL-F12).
Sometimes manually setting the number of cycles achieves better results,
in the DOSBox configuration file specify for example cycles=30000. When
running some DOS application you can raise the cycles with CTRL-F12 even
more, but you will be limited by the power of your actual CPU. You can see
how much free time your true CPU has by looking at the Task Manager in
Windows 2000/XP and the System Monitor in Windows 95/98/ME. Once 100% of
your real CPU time is used there is no further way to speed up DOSBox
unless you reduce the load generated by the non-CPU parts of DOSBox.
Q: The game/application runs much too slow!
A: Look at the section "How to run resource-demanding games" for more
information.
=======================================
9. How to run resource-demanding games:
=======================================
DOSBox emulates the CPU, the sound and graphic cards, and other peripherals
of a PC, all at the same time. The speed of an emulated DOS application
depends on how many instructions can be emulated, which is adjustable
(number of cycles).
CPU Cycles
By default (cycles=auto) DOSBox tries to detect whether a game needs to
be run with as many instructions emulated per time interval as possible.
You can force this behaviour by setting cycles=max in the DOSBox
configuration file. The DOSBox window will display a line "Cpu Cyles: max"
at the top then. In this mode you can reduce the amount of cycles on a
percentage-basis (hit CTRL-F11) or raise it again (CTRL-F12).
Sometimes manually setting the number of cycles achieves better results,
in the DOSBox configuration file specify for example cycles=30000. When
running some DOS application you can raise the cycles with CTRL-F12 even
more, but you will be limited by the power of your actual CPU. You can see
how much free time your true CPU has by looking at the Task Manager in
Windows 2000/XP and the System Monitor in Windows 95/98/ME. Once 100% of
your real CPU time is used there is no further way to speed up DOSBox
unless you reduce the load generated by the non-CPU parts of DOSBox.
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