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Shader Questions - A query of sorts Rate Topic: -----

#61 User is offline   DagF Icon

  • Account: dagf
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Posted 03 January 2011 - 09:53 PM

Does normal lights work?
What settings do you compile with?
Is your image called "light3blend.jpg" or "light3_blend.jpg" as in the script?

#62 User is offline   mindriot Icon

Posted 04 January 2011 - 01:42 AM

In the future, please start a new topic describing your issue instead of resurrecting old ones.

Do you have 'light3' listed in scripts/shaderlist.txt? This is needed to inform radiant which .shader files to load.

To be sure that you're applying a shader to a brush surface, make sure that the texture in the texture selection window has a white border around it. White border = shader, green border = used in the map. If there isn't a white border then it will just be the texture.

#63 User is offline   onslaught Icon

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Posted 04 January 2011 - 06:17 AM

View Postmindriot, on 04 January 2011 - 01:42 AM, said:

In the future, please start a new topic describing your issue instead of resurrecting old ones.

Do you have 'light3' listed in scripts/shaderlist.txt? This is needed to inform radiant which .shader files to load.

To be sure that you're applying a shader to a brush surface, make sure that the texture in the texture selection window has a white border around it. White border = shader, green border = used in the map. If there isn't a white border then it will just be the texture.


sorry for being a noob mapper it was the shaderlist.txt thanks for the help.

This post has been edited by onslaught: 04 January 2011 - 06:17 AM


#64 User is offline   mindriot Icon

Posted 05 January 2011 - 11:58 PM

No need to apologize. We all start at the same spot.

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