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keres4 Texture Pack Release! Rate Topic: -----

#1 User is offline   žalost (old) Icon

  • vivisectionist
  • Joined: 26-March 07
  • Posts: 3,535
  • Locationseahorse seahell

Posted 10 August 2009 - 06:16 AM

2 barks
13 bricks
1 ceiling
1 curb
36 decals
4 doors
24 grounds
13 metals
13 nature/terrains
3 roofs
5 vegetations
24 walls
4 windows
___________________
143 textures in total, all tile with little to no artifacts, and with finely tuned, hand-painted (for the most part) normal/bump/specular maps, all compatible with TwentySeven's ioBumpy engine. Several months worth of work people, please download and give crits! (some of the bricks may be "too clean", that was on purpose.)

Released under GPLv3! Source PSDs are also available for download! Use WHEREVER you want! in any game!

Download Textures
Download Source PSDs

visit http://keres.satgnu.net for more info, textures, and maps!
FileFront mirror coming soon, all thanks to my homie hayame.

enjoy!!!11

edit:
Getting decals to work, first read this: http://forums.urbant....html#msg236790
all of them except 13, 14, and 15 use the first shader mentioned. Those that do not simply use the second. I didn't include a shader for some reasons.

an assortment of random screenies: (lighting conditions suck, it's very bland):
http://j.photos.cx/shot0000-446.jpg
http://j.photos.cx/shot0001-cf2.jpg
http://j.photos.cx/shot0002-287.jpg
http://j.photos.cx/shot0003-3c4.jpg
http://j.photos.cx/shot0004-09d.jpg
http://j.photos.cx/shot0005-d47.jpg
http://j.photos.cx/shot0006-bbd.jpg

[glow=red,2,300]double edit: wall19_n.tga was saved as 24bit, so the specular is messed up. An appended version of wall19_n.tga can be found here:
http://keres.satgnu....s4_wall19_n.tga[/glow]

#2 User is offline   Yas Icon

  • Account: yas
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  • Posts: 1,312

Posted 10 August 2009 - 12:01 PM

wow.
you put in a lot of effort, will wait and see what can be produced with these

#3 User is offline   ValkoVer Icon

  •   mapper   
  • Account: valkover
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  • Posts: 640

Posted 10 August 2009 - 01:48 PM

Nice :-) Theres at least few textures with snow? :evil: I work on winter map, so i need them :-D

#4 User is offline   XslauGt8 (old) Icon

  • Joined: 05-April 04
  • Posts: 71
  • LocationBrisbane, AU

Posted 10 August 2009 - 03:10 PM

Awesome, thanks, love your work Keres.  8-)

#5 User is offline   Hayame Icon

  • Account: hayame
  • Joined: 28-February 10
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Posted 10 August 2009 - 03:52 PM

Quote

all thanks to my homie hayame.



Loving that decal "keres"  :mrgreen:

Edit:

Mirror to Filefront

http://www.filefront...699/keres4.zip/

http://www.filefront...es4-source.zip/

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#6 User is offline   žalost (old) Icon

  • vivisectionist
  • Joined: 26-March 07
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  • Locationseahorse seahell

Posted 10 August 2009 - 04:22 PM

Quote

Nice :-) Theres at least few textures with snow? :evil: I work on winter map, so i need them :-D

yeah, there's a couple snow and some ice in there.

edit:im making a test map again, for screenshots :)

an assortment of random screenies: (lighting conditions suck, it's very bland):
http://j.photos.cx/shot0000-446.jpg
http://j.photos.cx/shot0001-cf2.jpg
http://j.photos.cx/shot0002-287.jpg
http://j.photos.cx/shot0003-3c4.jpg
http://j.photos.cx/shot0004-09d.jpg
http://j.photos.cx/shot0005-d47.jpg
http://j.photos.cx/shot0006-bbd.jpg

ROFL i posted the wrong linnk

#7 User is offline   LOC (old) Icon

  • Joined: 01-April 09
  • Posts: 37

Posted 10 August 2009 - 06:45 PM

texture pack release party!! :D some nice textures in here.. Good work keres.
Ill test 'em in game when i have time..


#9 User is offline   žalost (old) Icon

  • vivisectionist
  • Joined: 26-March 07
  • Posts: 3,535
  • Locationseahorse seahell

Posted 11 August 2009 - 02:49 AM

Quote

hey Keres, how much difference is there from this pack to the QA pack?


these are at a more relaxing 512x resolution, there is no need for 1024. some textures  (some of the bricks, in particular) were minimized to the top-left quadrant (that was $null's suggestion). Otherwise not much.

#10 User is offline   Muffie Icon

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Posted 11 August 2009 - 05:16 AM

hows that test map coming along  :-D

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