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ut4_HappyWorldJumps [BETA]
A world for each jump
#31
Posted 09 December 2009 - 03:07 AM
if you are trying something extravagant, then you're doing it wrong.
[img]http://i946.photobuc...inity/SIGGY.jpg[/img]
#32
Posted 22 December 2009 - 12:30 AM
lol i have no idea
[img]http://i209.photobuc...c/AnomalyFN.jpg[/img][18:24:31] <RayLewis> 1st annual UrTHD TS TOURNAMENT OF RAGE
[18:24:37] <RayLewis> first clan to get all 5 to show up on a server
[18:24:37] <RayLewis> first clan to get all 5 to show up on a server
#33
Posted 08 February 2010 - 10:53 AM
im downloading right now! but how do i put it ingame ?
happyday every one!. And happyday congratz for ur ownage release.
U like borned to be map maker ?
and btw this happend when i tryed to put it ingame if i failed tell me pls
http://img17.imagesh...83/73328082.png
happyday every one!. And happyday congratz for ur ownage release.
U like borned to be map maker ?
and btw this happend when i tryed to put it ingame if i failed tell me pls
http://img17.imagesh...83/73328082.png
This post has been edited by linus: 08 February 2010 - 11:00 AM
#34
Posted 08 February 2010 - 01:38 PM
When you get a map from the web, get the .pk3 files and put them in the directory called 'q3ut4' in the .exe directory. Then run them with /map <mapname> in the console.
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This post has been edited by mitsubishi: 08 February 2010 - 01:38 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
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#36
Posted 21 March 2011 - 09:21 PM
Hey,
in the last two days I've found some motivation to fix some bugs. This update is a year overdue but anyway... I completely rebuild jump 10 and 12 to fix some bugs and by doing so drastically reduced the number of brushes. Jump 6 has become jump 11 because of it's difficulty. Apart from that I only made some small fixes. There are no new jumps but I hope the last jump is playable now.
ok, that's it, have fun.
Download: www.mhermann.net/q3ut4/ut4_happyworldjumps_b2.pk3
in the last two days I've found some motivation to fix some bugs. This update is a year overdue but anyway... I completely rebuild jump 10 and 12 to fix some bugs and by doing so drastically reduced the number of brushes. Jump 6 has become jump 11 because of it's difficulty. Apart from that I only made some small fixes. There are no new jumps but I hope the last jump is playable now.
ok, that's it, have fun.
Download: www.mhermann.net/q3ut4/ut4_happyworldjumps_b2.pk3
Have a happy day! :)
#38
Posted 22 March 2011 - 11:13 AM
This map is attualy quite nice. If you stick at it, its very very satisfing.
The only think i would say, is that the 3rd jump you have to be right on the money, which I am making progress on concuring the bastard, you may wish to make the overall difficulty of that a little tad lower.
I love the artist in you, very awsome !
The only think i would say, is that the 3rd jump you have to be right on the money, which I am making progress on concuring the bastard, you may wish to make the overall difficulty of that a little tad lower.
I love the artist in you, very awsome !
#40
Posted 27 March 2011 - 09:12 AM
Happyday,your maps are just too pretty.You got my vote for most aesthetic mapper ;)
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