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Save my GUID?
#2
Posted 25 March 2010 - 12:49 PM
you may mean the GUID, if this is the case, i strongly recoggmend no.
Basicaly we have two modes for GUID generation.
1. (Most Secure) Your IP, ServerIP+Port = GUID (this is just an approximation of the ideas)
This is you standard default. What this means is when you move server your GUID changes, while its allways the same on that server, its different else where.
2. Static GUID
This can conflict with other people (as in match them), this can be bad for cases of mistaken identity, but MOST importantly people can fake your GUID easily just by having you join their server.
IMO do NOT make your GUID Static our you could end up getting the wrong end of a pointy stick!
Basicaly we have two modes for GUID generation.
1. (Most Secure) Your IP, ServerIP+Port = GUID (this is just an approximation of the ideas)
This is you standard default. What this means is when you move server your GUID changes, while its allways the same on that server, its different else where.
2. Static GUID
This can conflict with other people (as in match them), this can be bad for cases of mistaken identity, but MOST importantly people can fake your GUID easily just by having you join their server.
IMO do NOT make your GUID Static our you could end up getting the wrong end of a pointy stick!
#3
Posted 25 March 2010 - 01:11 PM
Well on some servers they use B3 bot and im a mod see so I'd like to save this from cpu to cpu I successfully did it once but only on linux by copying the .q3a folder to the other OS , I tried to do it for windows and all it saved was my settings? I just realized maybe it didnt save my udid? Maybe it was just my IP, ServerIP+Port since i was on the same network.
Also I only play on C9 servers which i trust entirely so maybe I could make my guid static ? And if i do this can i make my static guid what ever i want?
(Also just saying I did send those emails you requested)
Also if you could in the title of this change it to GUID ? Would probably help my case lol
Also I only play on C9 servers which i trust entirely so maybe I could make my guid static ? And if i do this can i make my static guid what ever i want?
(Also just saying I did send those emails you requested)
Also if you could in the title of this change it to GUID ? Would probably help my case lol
This post has been edited by blizakster: 25 March 2010 - 01:19 PM
#4
Posted 29 March 2010 - 09:06 AM
From what I understand, you have multiple installations of UrT and you want all of them to be the same guid for stats generation. All you need to do is make sure they all have the same qkey file. Your guid only depends on that file and the ip:port of the server to which you are connecting. There is nothing wrong with keeping the same qkey across your instances of UrT and no need to muck about with a static guid.
Guids don't depend on your client ip at all. They are only salted with the server's ip:port that you are connecting to when cl_guidServerUniq is set to 1 (which it should be).
Guids don't depend on your client ip at all. They are only salted with the server's ip:port that you are connecting to when cl_guidServerUniq is set to 1 (which it should be).
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#7
Posted 12 February 2011 - 08:47 AM
Runamok, on 12 February 2011 - 06:48 AM, said:
in regards to b3 it is the qkey file
We see it all the time. Players did a re-install or whatever and were wondering what happened to their stats. Runamok is correct!
With regards to b3 stats, keep your qkey file (cfgs, maps etc) and as Raider said, no need to mess with your guid at all.
This post has been edited by BorderFox: 12 February 2011 - 08:51 AM
BorderFox
#10
Posted 17 February 2011 - 01:17 PM
There are two ways you can have a GUID.
cl_guidServerUniq 1
and
cl_guidServerUniq 0
The first, 'cl_guidServerUniq 1' means as you may guess, the GUID is different on each server you visit. This is because your GUID will be generated and influenced by your qkey, server IP and server port. So you should get the same GUID for each specific server.
The other option is to set 'cl_guidServerUniq 0', this will make your GUID static. So it'll be the same on all servers.
So yes, as default your GUID will be different for each server unless you set 'cl_guidServerUniq 0'.
cl_guidServerUniq 1
and
cl_guidServerUniq 0
The first, 'cl_guidServerUniq 1' means as you may guess, the GUID is different on each server you visit. This is because your GUID will be generated and influenced by your qkey, server IP and server port. So you should get the same GUID for each specific server.
The other option is to set 'cl_guidServerUniq 0', this will make your GUID static. So it'll be the same on all servers.
So yes, as default your GUID will be different for each server unless you set 'cl_guidServerUniq 0'.
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