Winter terrain map, with 4 bunkers, 2 huts and some military things
Bot Compatibility : Yes
Free For All : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : Yes
Capture the flag : Yes
Bomb : Yes
Suggested player load : 32
New Textures : Yes
New Sounds : Yes
New Models : Yes
Changes for beta2:
- Spawns have fences for cover;
- Bunker roofs are clipped to avoid spawnkilling;
- Few walls behind left bunkers;
- Dead trees behind lakes;
- Some terrain triangles have been merged for more fps;
- Hi-res shadows from terrain removed;
- Inside areas are brighter;
- Huts have doors;
- Smoke (inb4 edges of smoke texture);
- Black bombsite have fence for cover;
- Explosion on the black bombsite make small hole in ground;
- Shadows have correct directions compared to skybox;
Changes for beta3:
- Mines!;
- Terrain have no fall damage (but players still can fall ocasionally);
- Towers are scalled up a little;
- Fence on red side is made of wood;
- Reinforcing bars on destroyed walls;
- Trees behind lakes can be climbed now;
- Flares have nicer shader;
- Barrels replaced with models;
- Smoke;
- Tanks can be "destroyed" with grenade or bomb blast;
- Light. Map is brighter a little, and i get rid of ugly black shadow on edge;
- New dirty snow texture;
- Minor performance and bot play improvements;
Changes for beta4:
- Compatibility with Urban Terror HD renderer;
- New bulb models;
- Shader conflict with ut4_blizzard fixed;
- Spectator position changed;
- Some minor fixes and improvements;
Changes for final release:
- Normalmaps removed due to very big size of mapfile;
- Improved spawns;
- One more CAH point per side;
- Lighting;
- Improved bot support;
- Once again few minor visual changes;
So, i decided to not include bumpy stuff in this release, but i will eventually make separate file for this. I'm not sure if bots are stable, would be nice if someone tested it.
Enjoy
This post has been edited by ValkoVer: 04 January 2012 - 03:00 AM