14th of January - bugfix relase
Features:
Improved design
Whole map has been remade. That means better brushwork, textures, details and decals. Also, thanks to BladeKiller's education map has much better color balance.
Improved gametypes
Map supports all gametypes now. Some new were added:
Bomb Mode: there is some layout and spawns modifications in this gametype, to provide more "urtish" bomb mode, less "counter-strikeish". Thanks Null for advices.
Capture and Hold - 3 flags to rule them all. Every flag requires hard work to capture. No easy ones inside spawn.
Free for All - what is here to say - get them!
Follow the Leader too!
Team Deathmatch - I have implemented Null's theory and made half of the spawns outside of regular spawn area to make this map more interesting in TDM.
Improved performance
Map has been finally hinted (thanks again Null for teaching me how to do it) and every single brush has been reworked in order to get maximum performance. Map was tested with 20 players - no FPS drops.
Competitive playing ready?
Map has won FTWGL Mapping Contest for competitive play map. FTWGL community is pretty happy about it, but they use to play on different settings, so euro players check by yourself.
Screenshots:
Download HERE
Proper way of upgrade is deleting old versions from your q3ut4!
This post has been edited by MajkiFajki: 21 January 2012 - 03:44 PM