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Bugs and Suggestions list discussion Rate Topic: -----

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#11 User is offline   mitsubishi Icon

  • Account: mitsubishi
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Posted 31 May 2010 - 05:28 AM

View PostH0i, on 30 May 2010 - 11:41 PM, said:


The 3rd most severe bug I know that I can not workaround is modes change bug. Listing and Discussion. [plus reason of existence and potential solution]

It affects both pubs and clans. [and irritates everyone]

This post has been edited by mitsubishi: 31 May 2010 - 05:31 AM


#12 User is offline   slackin Icon

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Posted 31 May 2010 - 05:54 AM

yea, but no warnings or anything if its callvoted to a wrong gametype... i think maps that dont support certian modes should *only* be able to be loaded to an unsupported gametype by a rcon command, no callvote shouldn't load an unsupported map, imo.
[img]http://i188.photobuc...n35/urt/sig.jpg[/img]
/*----------------------------------------------------------------------
All normal mapped(bump mapped) and specular mapped .|^|.
Just a few of many, and more to come.
----------------------------------------------------------------------*/


#14 User is offline   Zkat8it Icon

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Posted 31 May 2010 - 09:20 AM

View Poststa0, on 31 May 2010 - 12:46 AM, said:

The executable did work here when i tried (archlinux x86_64).



Apparently this is an OS specific bug for Ubuntu 10.04, Reported once before here .

Though mitsubishi's optimized version fixes this issue. I would like to see the patch implemented in 4.2.

This post has been edited by Zkat8it: 31 May 2010 - 09:20 AM


#15 User is offline   H0i Icon

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Posted 31 May 2010 - 05:00 PM

Bugs section updated, and added all suggestions to the suggestion post. That post does not have a good layout yet but I will do that later. Thank you for the help so far, please say it if I missed something.

I know that there is a bug with nades. Some way it was possible to get 3, or you would get 2 if someone drops 1. Could someone explain this bug so I can add it to the list?

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#16 User is offline   Tizz Icon

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Posted 31 May 2010 - 05:11 PM

One mistake : "/forcesub <client num>: so you dont have to kick someone if they're afk in matchmode (a scrim)"

This is not a bug, it's a requested feature. :)

#17 User is offline   H0i Icon

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Posted 31 May 2010 - 05:14 PM

Fixed.

Oops, accidently clicked delete instead of edit (wanted to copy something) and deleted this:

Quote

Quote

Do you know of the pre-caching issues or is everything ignored that we had already posted unless it's here?

Yes.

http://forums.urbant...ng-occasionally
http://forums.urbant...when-they-join/

Quote

Swaproles doesn't always work perfectly.

Could you give me some more information? What goes wrong?

Quote

(5) able to stop generating list while searching for servers

Why would you want to do this?


I will update the list tomorrow, thanks a lot for the suggestions so far.


#18 User is offline   mitsubishi Icon

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Posted 31 May 2010 - 05:50 PM

For the weapon mode change thing I have specific information in the relevant thread. Apparently urt goes through what coders call the 'event system' while ioquake3 dev reports that is a bad idea and if you want something to be more reliable you have to go through 'client commands'.

#19 User is offline   Unclefragger Icon

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Posted 31 May 2010 - 08:19 PM

Demo browser on Linux/Mac is broken (iirc UrT converts the filename to upper case before opening it and ofc fails on a case sensitive fs)
/demo however does work, so it is only the browser

This post has been edited by Unclefragger: 31 May 2010 - 08:47 PM



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