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Preview - Suburbs Updated Rate Topic: -----

#1 User is offline   Decoy Icon

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  • Account: decoy
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Posted 01 July 2010 - 12:35 PM

The upcoming update to Suburbs provides quite a few improvements to the gameplay and overall look of the level, with Team Survivor and Bomb mode seeing substantial changes to overall playability.

Posted Image

see the full article here

#2 User is offline   oOo Icon

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Posted 01 July 2010 - 12:37 PM

Awsome... I really like this map :) Now it looks much better.

#3 User is offline   Wolfseye Icon

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  • Account: wolfseye
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Posted 01 July 2010 - 12:44 PM

Thats a hell of an improvement. Looking forward to it. :tongue:

#4 User is offline   oOo Icon

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Posted 01 July 2010 - 12:59 PM

I don't see but is it still possibile to get on the highest tower?

#5 User is offline   AceTone Icon

  • Account: acetone
  • Joined: 01-March 10
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Posted 01 July 2010 - 01:18 PM

Improvements look great! Can't wait to play this in several game modes.

Screenshots look dark - wonder if this was intentional? Will it affect game play much?

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#6 User is offline   Durandal Icon

  • Account: durandal
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Posted 01 July 2010 - 01:26 PM

I always liked this map. I hope the fps issues will be tweaked so we can leave it in rotation. Looks really nice.
"On a long enough time line, everyone's survival rate drops to zero..." --Tyler Durden

#7 User is offline   rfx Icon

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Posted 01 July 2010 - 02:48 PM

Can't remember playing that map, looks "zomg awesome!" nevertheless.

#8 User is offline   Rylius Icon

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Posted 01 July 2010 - 03:20 PM

Holy crap, that's awesome.

#9 User is offline   mitsubishi Icon

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Posted 01 July 2010 - 03:42 PM

The 1st image might look like a square part of a city materialized in the middle of a deep forest so I would like to point out that you can not go outside and you mainly see it from the inside which looks normal; this is not world of warcraft.


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