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Drewfin - Cathedral Rate Topic: -----

#11 User is offline   KhaotiK-Lord Icon

  • Account: khaotiklord
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Posted 19 July 2010 - 02:02 AM

dam wow,, i loved the shot where you had only a few pillars.. the one where you can see them all. yea to many pillars. very nice mate :) looking dam fine

#12 User is offline   Drewfin Icon

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Posted 21 July 2010 - 09:49 PM

Some progress over the weekend, mostly minor adjustments.

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#13 User is offline   rfx Icon

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Posted 21 July 2010 - 11:03 PM

Wow. Almost too nice looking for UrT :)

#14 User is offline   ObScUrE Icon

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Posted 21 July 2010 - 11:15 PM

Good work I wish I could see this as a hole map someday. :-)

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BenQ-XL2420T|Filco-Ninja-TKL-MXRed|Logitech-G403|AKG-K70201000010 01101100 01110101 01110100 01010010 01100001 01110101 00100100 01100011 01101000~The quieter you become, the more you are able to hear.~

#15 User is offline   KhaotiK-Lord Icon

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Posted 22 July 2010 - 05:11 AM

love it.. windows are neatly done, construction is dam nice to.. are you going to add some pews (seats)?.

be good to see how you are going to light your map up too :)

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#16 User is offline   rogue Icon

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Posted 30 July 2010 - 11:16 PM

DAMN!!!!!!!!
is there only gonna be an inside?
will there be a way up to those top windows???

I like it so far!
If your going through Hell, Keep going

#17 User is offline   Drewfin Icon

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Posted 04 August 2010 - 04:25 PM

No big changes, but I went ahead and cleaned it up and sent it in. You can download the pk3 containing both the .map and BSP here. (And yes, I know zipping a PK3 is redundant, but I seem to have problems downloading files with the .PK3 extension from my webspace.)

I did try adding some pews as suggested, but couldn't come up with anything I was happy with. Otherwise the only real change is that I swapped out the geometric texture I was using to align things for a more natural-looking marble texture.

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#18 User is offline   Drewfin Icon

  • Account: drewfin
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Posted 04 August 2010 - 04:29 PM

View Postrogue, on 30 July 2010 - 11:16 PM, said:

DAMN!!!!!!!!
is there only gonna be an inside?
will there be a way up to those top windows???

I like it so far!


It's only an inside now, but the way it's contructed it wouldn't be overly difficult to create an exterior if someone had a mind to do so. I've released the map, and anybody is welcome to use or modify it in any way they'd like


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