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Bridge Challenge - Picola
#34
Posted 18 September 2010 - 02:43 PM
well I tried to fallback and roll but .. I don't know .. seams like you have much to do so .. I don't mind searching and help in some way .. but I don't understand all that mambo-jumbo stuff .. if you tell me wich files to look .. or .. is it called - extension - or what's the word .. I spell so bad, like a highschool american idol
so just shot .. pm or anyway you prefer
so just shot .. pm or anyway you prefer
best things in life are free ;)
#35
Posted 18 September 2010 - 05:16 PM
Lol, its not easy finding models, believe me iv spent hours looking. If you really want to have a little look (it would look cute) it would be md3 format. Like I said they're not easy to find, so please don't spend a long time on it.
Thank you
Thank you
we make your maps so you dont have to.
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#36
Posted 19 September 2010 - 01:54 PM
Well here is my bridge.
I noticed after finishing that there are a few cracks in the terrain and im sorry that its quite a bit bigger than 5MB however it is fully playable and you can play it here with a little level one bot.
/connect dougal.proweb.net
Picolas Bridge
I know its not much and could do with a lot of work still but its my first fully working, packaged map and im happy with what I have done. I would have liked to add more detail (I still may for my own pleasure).
I noticed after finishing that there are a few cracks in the terrain and im sorry that its quite a bit bigger than 5MB however it is fully playable and you can play it here with a little level one bot.
/connect dougal.proweb.net
Picolas Bridge
I know its not much and could do with a lot of work still but its my first fully working, packaged map and im happy with what I have done. I would have liked to add more detail (I still may for my own pleasure).
This post has been edited by Picola: 19 September 2010 - 02:02 PM
we make your maps so you dont have to.
#37
Posted 19 September 2010 - 01:59 PM
I think you meant this link: http://dev.johnsteve...colasbridge.pk3
#39
Posted 19 September 2010 - 05:30 PM
This is really impressive for a first complete map. It has a nice feel and is very complete (I appreciated that you even had the .arena file included in your pk3, made it much easier.) The lighting details are interesting, and I had fun jumping across the water on the lily pads ;) The bridge itself turned out really nice, although when running into it the first time it felt like the character model might be too tall to get through.
Unrelated, I happened to find a nice turtle model once, but wasn't able to get it converted into an MD3 file that retained the texture, and by blender-fu was (and still is) nowhere near enough to retexture.
Unrelated, I happened to find a nice turtle model once, but wasn't able to get it converted into an MD3 file that retained the texture, and by blender-fu was (and still is) nowhere near enough to retexture.
#40
Posted 19 September 2010 - 06:29 PM
Thank you Drewfin, when I was testing the map I had fun jumping across the lily pads too Johnny showed me how to package it all up properly otherwise I might not have included the .arena file.
I did have to raise the bridge roof in the beginning and the lights around the tree were originally hanging inside the bridge (you couldnt run through them though).
I will probably work on the bridge periodically so if you ever get a turtle with working textures send it my way and I will put it in.
For anyone who visits the server please dont talk to the bots or they'll never shut up lol
I did have to raise the bridge roof in the beginning and the lights around the tree were originally hanging inside the bridge (you couldnt run through them though).
I will probably work on the bridge periodically so if you ever get a turtle with working textures send it my way and I will put it in.
For anyone who visits the server please dont talk to the bots or they'll never shut up lol
we make your maps so you dont have to.