This is the first stage of a few. Lobbying for a new solutions forum section has failed, so it is time to step things up. This thread is a refocusing effort to all Urban Terror developers in the next generation of the game. The content should be geared towards the green noob, the amateur, the experienced, and the proven.
The ultimate goal is to have a single entity of information that is redistributable, scalable, easily maintainable, easily accessible, and partially decentralized. This could be a wiki, a downloadable installer, a sticky forum post, etc. The resulting work would be presented to Frozen Sand for indoctrination to be referenced as the official UrTHD SDK. In other words guys and girls, this needs to become the absolute best single source for that which is Urban Terror HD development.
For the purpose of this thread - NON-RESPONDENT CONTRIBUTORS MAINTAIN ONE POST.
This will help avoid a lengthy thread. Request contributor posters to be more specific, or cite better references, in individual responses. A simple note of dispute to information will save everyone from a thread hijack situation that can be sorted out in later phases.
To begin, we need content.
Post to this thread, your fully qualified descriptions of the relevant material, including links/informational references:
- UrT HD specific material
- Editors, free and commercial
- Tools, free and commercial
- Methods and techniques
- Resource paks (texture, model, sound, etc)
- Previous forum posts with answers and solutions
Examples.
If you have found a solution within a post, link directly to that response
How to increase your maps' popularity.
Tools example with description
Tool: bsp shoe
Purpose: This is an application that lets you look at a .bsp file and shows you all the assets it uses.
Relevant information pertaining to starting as a new mapper or other developer
Tutorial post: Links for getting familiar with building a map
** Warning - this example could be presented more clearly with a pre-parsed index and description of the linked links.
What should not be posted:
- Quake3 related content
- Legacy Urban Terror content
- ioUrbanTerror specific content
- Urban Terror content that is not transitive to UrTHD
- Copyrighted or legally intellectually protected content
At a point in the future, all posted information here will be digested into the second phase where categorization and proofing takes place, as well as a discussion of the best and most practical medium to facilitate the SDK would be.
Take care in your posts, using proper spelling, grammar, with appropriate formatting. FrozenSand members are obviously invited to contribute as well.
Help bring forth the future of Urban Terror!