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ut4_persia2 Rate Topic: -----

cool map for all modes

#1 User is offline   Fl00d Icon

  • Account: fl00d
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Posted 07 June 2010 - 02:47 PM

I present you ut4_persia2.

The idea of the map is a medium sized, dusty old castle.
This map supports every game mode, but I personally enjoy bomb mode.
Map can support up to 32 players.

***

It also supports bots.

***

Final release »»»»

ut4_persia2 (Date: 21.06.2010)

gloomy-void's mirror:

http://www.urban-zon...=499&mirror=510

Screen shots »»»»

Posted Image

Posted Image

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Enjoy...

This post has been edited by Fl00d: 26 June 2011 - 10:05 PM


#2 User is offline   dAkINGaRN Icon

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Posted 07 June 2010 - 02:57 PM

I'd love to test it on my clan's server and i will do it ;)

I'll write here if there are bugs etc. that should be reported! :)

#3 User is offline   NulL Icon

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    Level Designer
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Posted 07 June 2010 - 02:59 PM

NEVER, EVER, place your map in a giant box.

#4 User is offline   Fl00d Icon

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Posted 07 June 2010 - 03:15 PM

View PostNulL, on 07 June 2010 - 02:59 PM, said:

NEVER, EVER, place your map in a giant box.


i know what you mean :D

it will be fixed...

well this is only beta, i wrote that i would appreciate suggestions...

dAkINGaRN

thank you.. gimme IP so I can join :D

Current plans for b2:

add surface sound,
edit skybox script and images
edit the form of skybox (thnx Null)
add sound (subliminalaudio.wav probably)
fix bugs
review suggestions
add FFA
add levelshots

This post has been edited by Fl00d: 07 June 2010 - 04:17 PM


#5 User is offline   Wolfseye Icon

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Posted 07 June 2010 - 04:01 PM

Looks like a kinda clone of ut4_dust2. I just hope you're not making the same mistake the guy made that made that other Map, where the texture of greenish metal crates (the ones in your map too) are the skin for the palm trees :laugh: :laugh:...

Hope you map will be nice.

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#6 User is offline   Fl00d Icon

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Posted 07 June 2010 - 04:15 PM

View PostWolfseye, on 07 June 2010 - 04:01 PM, said:

the skin for the palm trees :laugh: :laugh:...

Hope you map will be nice.



I remember that :D it was funny

Well I used those textures, so it does remind on that map :D

#7 User is offline   Durandal Icon

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Posted 07 June 2010 - 10:24 PM

Dust v3?
"On a long enough time line, everyone's survival rate drops to zero..." --Tyler Durden

#8 User is offline   YAY5637 Icon

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Posted 07 June 2010 - 10:32 PM

till even the doors are exactly the same its dust3
gimme doors and textures an ill make dust4 :D

#9 User is offline   Wolfseye Icon

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Posted 07 June 2010 - 10:33 PM

View PostDurandal, on 07 June 2010 - 10:24 PM, said:

Dust v3?


ut4_dust2_v3b

#10 User is offline   sheepy Icon

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Posted 08 June 2010 - 08:51 PM

Im not sure
but maybe there a spawn bug until around 12-16 players @ ctf mode?

red spawns @ blue

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